Mecha Face: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Baby Face'S Blaster|3.1 Baby Face'S Blaster]]
== Description ==
== Description ==
* model: models/bots/scout_boss/bot_scout_boss.mdl
* '''Name''': Mecha Face
* class: Scout
* '''Class''': Scout
* shortdescription: Rapid Baby Face's Blaster
* '''Role''': Damage
* name: Mecha Face
* '''Subclass''': Hitscan
* deathtip: Mecha Face's speed decreases when damaged\nCounter him with sentries
* '''Health''': 1250
* role: Damage
* '''Health Bonus Per Human Player''': 40
* subclass: Hitscan
* '''Short Description''': Speed based damage bonus Baby Face's Blaster
* tips: Move speed increases from damage dealt\n30%%%% damage bonus
* '''Tips''': Move speed increases from damage dealt\n30%%%% damage bonus
* health: 1250
* '''Death Tip''': Mecha Face's speed decreases when damaged\nHe deals more damage the faster he is moving\nCounter him with sentries
* health_bonus_per_player: 40
* '''Difficulty''': 2
* difficulty: 2
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
* '''Rc On Death''': 10
* ammo regen: 100.0
 
* damage force reduction: 1.5
== Player Attributes ==
* airblast vulnerability multiplier: 1.5
{| class="wikitable"
* airblast vertical vulnerability multiplier: 1.0
! Attribute !! Value
* cancel falling damage: 1.0
|-
* increased jump height: 1.25
| Airblast Vertical Vulnerability Multiplier || 1.0
* rage giving scale: 0.75
|-
* self dmg push force increased: 3.0
| Airblast Vulnerability Multiplier || 1.5
=== weapons ===
|-
=== Baby Face's Blaster ===
| Ammo Regen || 100.0
* skin: 0
|-
=== attributes ===
| Cancel Falling Damage || 1.0
* dmg penalty vs buildings: 0.5
|-
* killstreak tier: 1.0
| Damage Force Reduction || 1.5
* hype resets on jump: 0.0
|-
* lose hype on take damage: 1.0
| Increased Jump Height || 1.25
* boost on damage: 1.0
|-
* clip size bonus: 1.4
| Rage Giving Scale || 0.75
* fire rate bonus: 0.75
|-
* Reload time increased: 0.8
| Self Dmg Push Force Increased || 3.0
* dmg penalty vs players: 1.15
|}
 
=== Baby Face'S Blaster ===
{| class="wikitable"
! Attribute !! Value
|-
| Boost On Damage || 1.0
|-
| Clip Size Bonus || 1.4
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Dmg Penalty Vs Players || 1.15
|-
| Hype Resets On Jump || 0.0
|-
| Killstreak Tier || 1.0
|-
| Lose Hype On Take Damage || 1.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Scout]]
* [[Robot Overview by Subclass|Robots in Subclass Hitscan]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 18:05, 27 October 2025

Contents

Description

  • Name: Mecha Face
  • Class: Scout
  • Role: Damage
  • Subclass: Hitscan
  • Health: 1250
  • Health Bonus Per Human Player: 40
  • Short Description: Speed based damage bonus Baby Face's Blaster
  • Tips: Move speed increases from damage dealt\n30%%%% damage bonus
  • Death Tip: Mecha Face's speed decreases when damaged\nHe deals more damage the faster he is moving\nCounter him with sentries
  • Difficulty: 2
  • Model: Robot Boss Model - Small head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vertical Vulnerability Multiplier 1.0
Airblast Vulnerability Multiplier 1.5
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 1.5
Increased Jump Height 1.25
Rage Giving Scale 0.75
Self Dmg Push Force Increased 3.0

Baby Face'S Blaster

Attribute Value
Boost On Damage 1.0
Clip Size Bonus 1.4
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.15
Hype Resets On Jump 0.0
Killstreak Tier 1.0
Lose Hype On Take Damage 1.0


See also: