Mecha Face: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Baby Face'S Blaster|3.1 Baby Face'S Blaster]]
== Description ==
== Description ==
* model: models/bots/scout_boss/bot_scout_boss.mdl
https://www.bmod.tf/assets/images/mm/cropped/mecha_face.webp
* class: Scout
''Image source: [https://www.bmod.tf/assets/images/mm/cropped/mecha_face.webp Mecha Face]''
* shortdescription: Rapid Baby Face's Blaster
* '''Name''': Mecha Face
* name: Mecha Face
* '''Class''': Scout
* deathtip: Mecha Face's speed decreases when damaged\nCounter him with sentries
* '''Role''': Damage
* role: Damage
* '''Subclass''': Hitscan
* subclass: Hitscan
* '''Health''': 1250
* tips: Move speed increases from damage dealt\n30%%%% damage bonus
* '''Health Bonus Per Human Player''': 40
* health: 1250
* '''Short Description''': Speed based damage bonus Baby Face's Blaster
* health_bonus_per_player: 40
* '''Tips''': Move speed increases from damage dealt\n30%%%% damage bonus
* difficulty: 2
* '''Death Tip''': Mecha Face's speed decreases when damaged\nHe deals more damage the faster he is moving\nCounter him with sentries
=== player_attributes ===
* '''Difficulty''': 3
* ammo regen: 100.0
* '''Model''': Robot Boss Model - Small head
* damage force reduction: 1.5
* '''Rc On Death''': 10
* airblast vulnerability multiplier: 1.5
 
* airblast vertical vulnerability multiplier: 1.0
== Player Attributes ==
* cancel falling damage: 1.0
{| class="wikitable"
* increased jump height: 1.25
! Attribute !! Value
* rage giving scale: 0.75
|-
* self dmg push force increased: 3.0
| Airblast Vertical Vulnerability Multiplier || 1.0
=== weapons ===
|-
=== Baby Face's Blaster ===
| Airblast Vulnerability Multiplier || 1.5
* skin: 0
|-
=== attributes ===
| Ammo Regen || 100.0
* dmg penalty vs buildings: 0.5
|-
* killstreak tier: 1.0
| Cancel Falling Damage || 1.0
* hype resets on jump: 0.0
|-
* lose hype on take damage: 1.0
| Damage Force Reduction || 1.5
* boost on damage: 1.0
|-
* clip size bonus: 1.4
| Increased Jump Height || 1.25
* fire rate bonus: 0.75
|-
* Reload time increased: 0.8
| Rage Giving Scale || 0.75
* dmg penalty vs players: 1.15
|-
| Self Dmg Push Force Increased || 3.0
|}
 
=== Baby Face'S Blaster ===
{| class="wikitable"
! Attribute !! Value
|-
| Boost On Damage || 1.0
|-
| Clip Size Bonus || 1.4
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Dmg Penalty Vs Players || 1.15
|-
| Hype Resets On Jump || 0.0
|-
| Killstreak Tier || 1.0
|-
| Lose Hype On Take Damage || 1.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Scout]]
* [[Robot Overview by Subclass|Robots in Subclass Hitscan]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 16:21, 3 August 2026

Contents

Description

https://www.bmod.tf/assets/images/mm/cropped/mecha_face.webp Image source: Mecha Face

  • Name: Mecha Face
  • Class: Scout
  • Role: Damage
  • Subclass: Hitscan
  • Health: 1250
  • Health Bonus Per Human Player: 40
  • Short Description: Speed based damage bonus Baby Face's Blaster
  • Tips: Move speed increases from damage dealt\n30%%%% damage bonus
  • Death Tip: Mecha Face's speed decreases when damaged\nHe deals more damage the faster he is moving\nCounter him with sentries
  • Difficulty: 3
  • Model: Robot Boss Model - Small head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vertical Vulnerability Multiplier 1.0
Airblast Vulnerability Multiplier 1.5
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 1.5
Increased Jump Height 1.25
Rage Giving Scale 0.75
Self Dmg Push Force Increased 3.0

Baby Face'S Blaster

Attribute Value
Boost On Damage 1.0
Clip Size Bonus 1.4
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.15
Hype Resets On Jump 0.0
Killstreak Tier 1.0
Lose Hype On Take Damage 1.0


See also: