Robo-Knight: Difference between revisions
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#The Chargin' Targe|3.1 The Chargin' Targe]] | |||
** [[#The Eyelander|3.2 The Eyelander]] | |||
== Description == | == Description == | ||
* | * '''Name''': Robo-Knight | ||
* | * '''Class''': Demoman | ||
* | * '''Role''': Damage | ||
* | * '''Subclass''': Melee | ||
* | * '''Health''': 2200 | ||
* | * '''Health Bonus Per Human Player''': 100 | ||
* | * '''Short Description''': Eyelander, Chargin' Targe | ||
* | * '''Tips''': Longer charge\nBetter turn control\n20% charge refill on hit | ||
* | * '''Death Tip''': This robot is weak to airblast | ||
* | * '''Difficulty''': 2 | ||
* | * '''Model''': Robot Regular Model - Normal head | ||
== | |||
== Player Attributes == | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Airblast Vulnerability Multiplier || 0.8 | |||
|- | |||
| Cancel Falling Damage || 1.0 | |||
= | |- | ||
| Charge Impact Damage Increased || 1.5 | |||
=== | |- | ||
| Damage Force Reduction || 0.5 | |||
|- | |||
| Head Scale || 0.85 | |||
|- | |||
| Move Speed Penalty || 0.85 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|} | |||
'''Custom Attributes Player''' | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Charge Speed || speed=1550 | |||
|} | |||
=== The Chargin' Targe === | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Lose Demo Charge On Damage When Charging || 0.0 | |||
|- | |||
| Major Increased Jump Height || 1.5 | |||
|} | |||
=== The Eyelander === | === The Eyelander === | ||
= | {| class="wikitable" | ||
! Attribute !! Value | |||
|- | |||
| Charge Impact Damage Increased || 1.5 | |||
|- | |||
| Charge Meter On Hit || 0.2 | |||
|- | |||
| Charge Time Increased || 5.0 | |||
|- | |||
| Damage Bonus || 1.25 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.25 | |||
|- | |||
| Fire Rate Bonus || 0.9 | |||
|- | |||
| Full Charge Turn Control || 0.5 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| No Charge Impact Range || 100.0 | |||
|} | |||
See also: | |||
* [[Robot Overview by Class|Robots in Class Demoman]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Melee]] | |||
* [[Robot Overview by Role|Robots with Role Damage]] |
Latest revision as of 18:16, 19 March 2024
Contents
Description
- Name: Robo-Knight
- Class: Demoman
- Role: Damage
- Subclass: Melee
- Health: 2200
- Health Bonus Per Human Player: 100
- Short Description: Eyelander, Chargin' Targe
- Tips: Longer charge\nBetter turn control\n20% charge refill on hit
- Death Tip: This robot is weak to airblast
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.8 |
Cancel Falling Damage | 1.0 |
Charge Impact Damage Increased | 1.5 |
Damage Force Reduction | 0.5 |
Head Scale | 0.85 |
Move Speed Penalty | 0.85 |
Rage Giving Scale | 0.75 |
Custom Attributes Player
Attribute | Value |
---|---|
Charge Speed | speed=1550 |
The Chargin' Targe
Attribute | Value |
---|---|
Lose Demo Charge On Damage When Charging | 0.0 |
Major Increased Jump Height | 1.5 |
The Eyelander
Attribute | Value |
---|---|
Charge Impact Damage Increased | 1.5 |
Charge Meter On Hit | 0.2 |
Charge Time Increased | 5.0 |
Damage Bonus | 1.25 |
Dmg Penalty Vs Buildings | 0.25 |
Fire Rate Bonus | 0.9 |
Full Charge Turn Control | 0.5 |
Killstreak Tier | 1.0 |
No Charge Impact Range | 100.0 |
See also: