Fat Magic: Difference between revisions

From bmod
(Updating robot details for Fat Magic)
 
m (Updating robot details for Fat Magic)
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Jarate|3.1 Jarate]]
** [[#The Bushwacka|3.2 The Bushwacka]]
== Description ==
== Description ==
* model: models/bots/Sniper/bot_Sniper.mdl
* '''Name''': Fat Magic
* class: Sniper
* '''Class''': Sniper
* shortdescription: Bushwacka, Jarate
* '''Role''': Damage
* name: Fat Magic
* '''Subclass''': Melee
* deathtip: Fatmagic becomes briefly Ubered when covered in Jarate\nFatmagic can Uber himself with his own Jarate
* '''Health''': 2250
* role: Damage
* '''Health Bonus Per Human Player''': 110
* subclass: Melee
* '''Short Description''': Bushwacka, Jarate
* tips: Rapid swing Bushwacka\nBecome briefly ubered when jarate'd\nYou regenerate health over time!
* '''Tips''': Rapid swing Bushwacka\nBecome briefly ubered when jarate'd\nYou regenerate health over time!
* health: 2250
* '''Death Tip''': Fatmagic becomes briefly Ubered when covered in Jarate\nFatmagic can Uber himself with his own Jarate
* health_bonus_per_player: 110
* '''Scale''': 1.65
* difficulty: 3
* '''Difficulty''': 3
* scale: 1.65
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* move speed penalty: 0.9
== Player Attributes ==
* damage force reduction: 1.0
{| class="wikitable"
* airblast vulnerability multiplier: 0.6
! Attribute !! Value
* cancel falling damage: 1.0
|-
* deploy time decreased: 0.05
| Airblast Vulnerability Multiplier || 0.6
* override footstep sound set: 2.0
|-
* ammo regen: 100.0
| Ammo Regen || 100.0
* major increased jump height: 1.25
|-
* head scale: 0.8
| Cancel Falling Damage || 1.0
* rage giving scale: 0.75
|-
* health regen: 10.0
| Damage Force Reduction || 1.0
=== custom_attributes_player ===
|-
* OnCondAdd-addcond: oncond=24 duration=3.0 addcond=32
| Deploy Time Decreased || 0.05
=== weapons ===
|-
| Head Scale || 0.8
|-
| Health Regen || 10.0
|-
| Major Increased Jump Height || 1.25
|-
| Move Speed Penalty || 1.15
|-
| Override Footstep Sound Set || 2.0
|-
| Rage Giving Scale || 0.75
|}
'''Custom Attributes Player'''
{| class="wikitable"
! Attribute !! Value
|-
| Oncondadd-Addcond || oncond=24 duration=5.0 addcond=86
|}
 
=== Jarate ===
=== Jarate ===
* skin: 0
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* killstreak tier: 1.0
|-
* fire rate bonus: 0.8
| Effect Bar Recharge Rate Increased || 0.6
* dmg penalty vs buildings: 0.25
|-
* dmg taken increased: 1.0
| Provide On Active || 1.0
|}
 
=== The Bushwacka ===
=== The Bushwacka ===
* skin: 0
{| class="wikitable"
! Attribute !! Value
|-
| Dmg Penalty Vs Buildings || 0.25
|-
| Dmg Taken Increased || 1.0
|-
| Fire Rate Bonus || 0.8
|-
| Killstreak Tier || 1.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Sniper]]
* [[Robot Overview by Subclass|Robots in Subclass Melee]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 20:32, 6 June 2024

Contents

Description

  • Name: Fat Magic
  • Class: Sniper
  • Role: Damage
  • Subclass: Melee
  • Health: 2250
  • Health Bonus Per Human Player: 110
  • Short Description: Bushwacka, Jarate
  • Tips: Rapid swing Bushwacka\nBecome briefly ubered when jarate'd\nYou regenerate health over time!
  • Death Tip: Fatmagic becomes briefly Ubered when covered in Jarate\nFatmagic can Uber himself with his own Jarate
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.6
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 1.0
Deploy Time Decreased 0.05
Head Scale 0.8
Health Regen 10.0
Major Increased Jump Height 1.25
Move Speed Penalty 1.15
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Custom Attributes Player

Attribute Value
Oncondadd-Addcond oncond=24 duration=5.0 addcond=86

Jarate

Attribute Value
Effect Bar Recharge Rate Increased 0.6
Provide On Active 1.0

The Bushwacka

Attribute Value
Dmg Penalty Vs Buildings 0.25
Dmg Taken Increased 1.0
Fire Rate Bonus 0.8
Killstreak Tier 1.0


See also: