Gnome: Difference between revisions

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m (Updating robot details for Gnome)
m (Updating robot details for Gnome)
 
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* [[#Player Attributes|2 Player Attributes]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
* [[#Weapons|3 Weapons]]
** [[#The Frontier Justice|3.1 The Frontier Justice]]
** [[#Construction Pda|3.1 Construction Pda]]
** [[#Wrench|3.2 Wrench]]
** [[#The Frontier Justice|3.2 The Frontier Justice]]
** [[#Wrench|3.3 Wrench]]


== Description ==
== Description ==
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* '''Class''': Engineer
* '''Class''': Engineer
* '''Role''': Engineer
* '''Role''': Engineer
* '''Subclass''': SingleClass
* '''Subclass''': Engineer
* '''Health''': 2000
* '''Health''': 2250
* '''Health Bonus Per Human Player''': 60
* '''Health Bonus Per Human Player''': 30
* '''Short Description''': Throw your buildings, Frontier Justice
* '''Short Description''': Throw your buildings, Frontier Justice
* '''Tips''': Reload to throw buildings\nBuild teamporters to easily teleport your team to the front lines
* '''Tips''': Reload to throw buildings\nBuild teamporters to easily teleport your team to the front lines\nUse 'build 2' in console to make disposable sentries
* '''Death Tip''': Use explosive weapons to damage both engineers and their buildings at once
* '''Death Tip''': Use explosive weapons to damage both engineers and their buildings at once
* '''Robot Coins''': 12
* '''Robot Coins''': 12
Line 37: Line 38:
| Metal Regen || 100.0
| Metal Regen || 100.0
|-
|-
| Move Speed Penalty || 0.75
| Move Speed Penalty || 0.85
|-
|-
| Override Footstep Sound Set || 2.0
| Override Footstep Sound Set || 2.0
|-
|-
| Rage Giving Scale || 0.75
| Rage Giving Scale || 0.75
|}
=== Construction Pda ===
{| class="wikitable"
! Attribute !! Value
|-
| Engy Disposable Sentries || 2.0
|}
|}


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| Engineer Building Teleporting Pickup || 10.0
| Engineer Building Teleporting Pickup || 10.0
|-
|-
| Engy Building Health Bonus || 2.32
| Engy Building Health Bonus || 1.5
|-
|-
| Engy Dispenser Radius Increased || 3.0
| Engy Dispenser Radius Increased || 3.0
Line 94: Line 102:
|-
|-
| Mod Building Health || teleporter=500
| Mod Building Health || teleporter=500
|-
| Multi-Building || sentries=1 dispensers=2
|-
|-
| Owned Building Phasing || sentry=1 dispenser=1 enemies=1
| Owned Building Phasing || sentry=1 dispenser=1 enemies=1
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See also:
See also:
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Subclass|Robots in Subclass SingleClass]]
* [[Robot Overview by Subclass|Robots in Subclass Engineer]]
* [[Robot Overview by Role|Robots with Role Engineer]]
* [[Robot Overview by Role|Robots with Role Engineer]]

Latest revision as of 23:27, 27 February 2025

Contents

Description

  • Name: Gnome
  • Class: Engineer
  • Role: Engineer
  • Subclass: Engineer
  • Health: 2250
  • Health Bonus Per Human Player: 30
  • Short Description: Throw your buildings, Frontier Justice
  • Tips: Reload to throw buildings\nBuild teamporters to easily teleport your team to the front lines\nUse 'build 2' in console to make disposable sentries
  • Death Tip: Use explosive weapons to damage both engineers and their buildings at once
  • Robot Coins: 12
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Head Scale 0.85
Major Increased Jump Height 1.25
Metal Regen 100.0
Move Speed Penalty 0.85
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Construction Pda

Attribute Value
Engy Disposable Sentries 2.0

The Frontier Justice

Attribute Value
Clip Size Penalty 1.0
Damage Bonus 1.25
Dmg Penalty Vs Buildings 0.5
Engineer Building Teleporting Pickup 10.0
Killstreak Tier 1.0
Mod Sentry Killed Revenge 1.0

Wrench

Attribute Value
Building Cost Reduction 0.65
Construction Rate Increased 10.0
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Engy Building Health Bonus 1.5
Engy Dispenser Radius Increased 3.0
Killstreak Tier 1.0
Maxammo Metal Increased 1.25
Melee Range Multiplier 1.65
Mod Teleporter Cost 4.0
Repair Rate Increased 2.0
Upgrade Rate Decrease 4.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500
Multi-Building sentries=1 dispensers=2
Owned Building Phasing sentry=1 dispenser=1 enemies=1
Robot Engineer sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=0 remove_all_sappers=0 yeet=1


See also: