Ivory: Difference between revisions

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(Updating robot details for Ivory)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Rocket Launcher (Renamed/Strange)|3.1 Rocket Launcher (Renamed/Strange)]]
== Description ==
== Description ==
* model: models/bots/soldier_boss/bot_soldier_boss.mdl
* '''Name''': Ivory
* class: Soldier
* '''Class''': Soldier
* shortdescription: MIRV Rocket Launcher
* '''Role''': Damage
* name: Ivory
* '''Subclass''': Rockets
* deathtip: Rockets split differently depending on the mode\nMortar rockets split downward\nConverge rockets split wide & converge
* '''Health''': 3500
* role: Damage
* '''Health Bonus Per Human Player''': 40
* subclass: Rockets
* '''Short Description''': MIRV Rocket Launcher
* tips: Use M2 to trigger MIRV, use +use or +attack3 to change MIRV modes
* '''Tips''': Use M2 to trigger MIRV, use +use or +attack3 to change MIRV modes
* health: 3500
* '''Death Tip''': Rockets split differently depending on the mode\nMortar rockets split downward\nConverge rockets split wide & converge
* health_bonus_per_player: 40
* '''Difficulty''': 3
* difficulty: 3
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* ammo regen: 100.0
== Player Attributes ==
* move speed penalty: 0.5
{| class="wikitable"
* damage force reduction: 0.4
! Attribute !! Value
* airblast vulnerability multiplier: 0.4
|-
* airblast vertical vulnerability multiplier: 0.1
| Airblast Vertical Vulnerability Multiplier || 0.1
* cancel falling damage: 1.0
|-
* self dmg push force increased: 2.0
| Airblast Vulnerability Multiplier || 0.4
* head scale: 0.75
|-
* rage giving scale: 0.75
| Ammo Regen || 100.0
=== weapons ===
|-
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 0.4
|-
| Head Scale || 0.75
|-
| Move Speed Penalty || 0.5
|-
| Rage Giving Scale || 0.75
|-
| Self Dmg Push Force Increased || 2.0
|}
 
=== Rocket Launcher (Renamed/Strange) ===
=== Rocket Launcher (Renamed/Strange) ===
* warpaint_id: 226
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* dmg penalty vs players: 0.8
|-
* maxammo primary increased: 2.5
| Clip Size Upgrade Atomic || 2.0
* killstreak tier: 1.0
|-
* faster reload rate: 2.0
| Dmg Penalty Vs Buildings || 0.25
* fire rate penalty: 0.85
|-
* clip size upgrade atomic: 2.0
| Dmg Penalty Vs Players || 0.8
* dmg penalty vs buildings: 0.25
|-
* rocket jump damage reduction: 2.0
| Faster Reload Rate || 2.0
=== custom_attributes_weapon ===
|-
* reload full clip at once: 1.0
| Fire Rate Bonus || 0.7
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|-
| Rocket Jump Damage Reduction || 2.0
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
| Reload Full Clip At Once || 1.0
|}
'''Warpaint Id:''' Hazard Warning
 
 
See also:
* [[Robot Overview by Class|Robots in Class Soldier]]
* [[Robot Overview by Subclass|Robots in Subclass Rockets]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 20:35, 6 June 2024

Contents

Description

  • Name: Ivory
  • Class: Soldier
  • Role: Damage
  • Subclass: Rockets
  • Health: 3500
  • Health Bonus Per Human Player: 40
  • Short Description: MIRV Rocket Launcher
  • Tips: Use M2 to trigger MIRV, use +use or +attack3 to change MIRV modes
  • Death Tip: Rockets split differently depending on the mode\nMortar rockets split downward\nConverge rockets split wide & converge
  • Difficulty: 3
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Airblast Vertical Vulnerability Multiplier 0.1
Airblast Vulnerability Multiplier 0.4
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.4
Head Scale 0.75
Move Speed Penalty 0.5
Rage Giving Scale 0.75
Self Dmg Push Force Increased 2.0

Rocket Launcher (Renamed/Strange)

Attribute Value
Clip Size Upgrade Atomic 2.0
Dmg Penalty Vs Buildings 0.25
Dmg Penalty Vs Players 0.8
Faster Reload Rate 2.0
Fire Rate Bonus 0.7
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Rocket Jump Damage Reduction 2.0

Custom Attributes Weapon

Attribute Value
Reload Full Clip At Once 1.0

Warpaint Id: Hazard Warning


See also: