Nofungineer: Difference between revisions

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m (Updating robot details for Nofungineer)
m (Updating robot details for Nofungineer)
 
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* '''Role''': Engineer
* '''Role''': Engineer
* '''Subclass''': Engineer
* '''Subclass''': Engineer
* '''Health''': 3000
* '''Health''': 2250
* '''Health Bonus Per Human Player''': 60
* '''Health Bonus Per Human Player''': 30
* '''Short Description''': Rapid Pomson High Damage Short Circuit
* '''Short Description''': Remote Control Sentry, High Damage Short Circuit
* '''Tips''': Negate spam with Short Circuit\nPomson fully drains cloak and Uber\nBuild up to 3 normal sentries
* '''Tips''': Drivable Sentry\nNegate spam with Short Circuit\nPomson fully drains cloak and Uber\nBuild up to 3 normal sentries
* '''Death Tip''': NoFungineer has 3 sentries\nNofun counters projectiles, use other forms of damage on his buildings
* '''Death Tip''': Buildings can move what? Sap that stuff!
* '''Robot Coins''': 20.0
* '''Robot Coins''': 20.0
* '''Scale''': 1.65
* '''Scale''': 1.65
* '''Difficulty''': 2
* '''Difficulty''': 2
* '''Model''': Robot Regular Model - Normal head
* '''Model''': Robot Regular Model - Normal head
* '''Rc On Death''': 0


== Player Attributes ==
== Player Attributes ==
Line 64: Line 65:
| Engineer Sentry Build Rate Multiplier || 10.0
| Engineer Sentry Build Rate Multiplier || 10.0
|-
|-
| Engy Building Health Bonus || 2.2
| Engy Building Health Bonus || 1.6
|-
|-
| Engy Dispenser Radius Increased || 3.0
| Engy Dispenser Radius Increased || 3.0
|-
| Engy Sentry Radius Increased || 0.6
|-
|-
| Killstreak Tier || 1.0
| Killstreak Tier || 1.0

Latest revision as of 20:26, 11 November 2025

Contents

Description

  • Name: NoFungineer
  • Class: Engineer
  • Role: Engineer
  • Subclass: Engineer
  • Health: 2250
  • Health Bonus Per Human Player: 30
  • Short Description: Remote Control Sentry, High Damage Short Circuit
  • Tips: Drivable Sentry\nNegate spam with Short Circuit\nPomson fully drains cloak and Uber\nBuild up to 3 normal sentries
  • Death Tip: Buildings can move what? Sap that stuff!
  • Robot Coins: 20.0
  • Scale: 1.65
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head
  • Rc On Death: 0

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Head Scale 0.85
Major Increased Jump Height 1.25
Metal Regen 100.0
Move Speed Penalty 0.85
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Custom Attributes Player

Attribute Value
Remote-Building-Control sentry=1

The Gunslinger

Attribute Value
Building Cost Reduction 0.65
Construction Rate Increased 10.0
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Engineer Sentry Build Rate Multiplier 10.0
Engy Building Health Bonus 1.6
Engy Dispenser Radius Increased 3.0
Engy Sentry Radius Increased 0.6
Killstreak Tier 1.0
Maxammo Metal Increased 1.25
Melee Range Multiplier 1.65
Mod Teleporter Cost 4.0
Mod Wrench Builds Minisentry 0.0
Repair Rate Increased 3.0
Upgrade Rate Decrease 4.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500
Owned Building Phasing sentry=1 dispenser=1
Robot Engineer sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=1remove_all_sappers=1 yeet=0

The Short Circuit

Attribute Value
Add Onhit Addammo 250.0
Clip Size Penalty 1.0
Damage Bonus 2.0
Fire Rate Bonus 0.8
Killstreak Tier 1.0
Projectile Penetration 1.0


See also: