Carbine Cassidy: Difference between revisions

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(Updating robot details for Carbine Cassidy)
 
m (Updating robot details for Carbine Cassidy)
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== Description ==
== Description ==
* model: models/bots/Sniper/bot_Sniper.mdl
* Name: Carbine Cassidy
* class: Sniper
* Class: Sniper
* shortdescription: Headshotting Carbine
* Role: Sniper
* name: Carbine Cassidy
* Subclass: Sniper
* deathtip: Carbine Cassidy is weak to any kind of flinching
* Health: 1250
* role: Sniper
* Health Bonus Per Human Player: 60
* subclass: Sniper
* Short Description: Headshotting Carbine
* tips: Carbine crits on headshot
* Tips: Carbine crits on headshot
* health: 1250
* Death Tip: Carbine Cassidy is weak to any kind of flinching
* health_bonus_per_player: 60
* Difficulty: 3
* difficulty: 3
* Model: Robot Regular Model - Normal head
=== player_attributes ===
=== Player Attributes ===
* move speed penalty: 0.7
* Airblast Vulnerability Multiplier: 1.0
* damage force reduction: 1.0
* Ammo Regen: 100.0
* airblast vulnerability multiplier: 1.0
* Cancel Falling Damage: 1.0
* cancel falling damage: 1.0
* Damage Force Reduction: 1.0
* override footstep sound set: 2.0
* Head Scale: 0.8
* ammo regen: 100.0
* Move Speed Penalty: 0.6
* head scale: 0.8
* Override Footstep Sound Set: 2.0
* rage giving scale: 0.75
* Rage Giving Scale: 0.75
=== weapons ===
=== Weapons ===
=== The Cleaner's Carbine ===
=== The Cleaner'S Carbine ===
* skin: 0
=== Attributes ===
=== attributes ===
* Clip Size Bonus: 0.3
* killstreak tier: 1.0
* Crit Dmg Falloff: 0.0
* fire rate bonus: 0.65
* Dmg Penalty Vs Buildings: 0.5
* clip size bonus: 0.3
* Dmg Penalty Vs Players: 1.8
* lunchbox adds minicrits: 1.0
* Fire Rate Bonus: 0.85
* hidden secondary max ammo penalty: 2.0
* Headshot Damage Increase: 2.0
* dmg penalty vs buildings: 0.5
* Hidden Secondary Max Ammo Penalty: 2.0
* weapon spread bonus: 0.0
* Killstreak Tier: 1.0
* headshot damage increase: 2.0
* Lunchbox Adds Minicrits: 1.0
* crit_dmg_falloff: 0.0
* Reload Time Increased: 1.5
* dmg penalty vs players: 1.8
* Weapon Spread Bonus: 0.0
* Reload time increased: 1.5
* Skin: 0

Revision as of 23:15, 18 March 2024

Description

  • Name: Carbine Cassidy
  • Class: Sniper
  • Role: Sniper
  • Subclass: Sniper
  • Health: 1250
  • Health Bonus Per Human Player: 60
  • Short Description: Headshotting Carbine
  • Tips: Carbine crits on headshot
  • Death Tip: Carbine Cassidy is weak to any kind of flinching
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

  • Airblast Vulnerability Multiplier: 1.0
  • Ammo Regen: 100.0
  • Cancel Falling Damage: 1.0
  • Damage Force Reduction: 1.0
  • Head Scale: 0.8
  • Move Speed Penalty: 0.6
  • Override Footstep Sound Set: 2.0
  • Rage Giving Scale: 0.75

Weapons

The Cleaner'S Carbine

Attributes

  • Clip Size Bonus: 0.3
  • Crit Dmg Falloff: 0.0
  • Dmg Penalty Vs Buildings: 0.5
  • Dmg Penalty Vs Players: 1.8
  • Fire Rate Bonus: 0.85
  • Headshot Damage Increase: 2.0
  • Hidden Secondary Max Ammo Penalty: 2.0
  • Killstreak Tier: 1.0
  • Lunchbox Adds Minicrits: 1.0
  • Reload Time Increased: 1.5
  • Weapon Spread Bonus: 0.0
  • Skin: 0