Carbine Cassidy: Difference between revisions
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== Description == | == Description == | ||
* | * Name: Carbine Cassidy | ||
* | * Class: Sniper | ||
* | * Role: Sniper | ||
* | * Subclass: Sniper | ||
* | * Health: 1250 | ||
* | * Health Bonus Per Human Player: 60 | ||
* | * Short Description: Headshotting Carbine | ||
* | * Tips: Carbine crits on headshot | ||
* | * Death Tip: Carbine Cassidy is weak to any kind of flinching | ||
* | * Difficulty: 3 | ||
* | * Model: Robot Regular Model - Normal head | ||
=== | === Player Attributes === | ||
* | * Airblast Vulnerability Multiplier: 1.0 | ||
* | * Ammo Regen: 100.0 | ||
* | * Cancel Falling Damage: 1.0 | ||
* | * Damage Force Reduction: 1.0 | ||
* | * Head Scale: 0.8 | ||
* | * Move Speed Penalty: 0.6 | ||
* | * Override Footstep Sound Set: 2.0 | ||
* | * Rage Giving Scale: 0.75 | ||
=== | === Weapons === | ||
=== The Cleaner' | === The Cleaner'S Carbine === | ||
=== Attributes === | |||
=== | * Clip Size Bonus: 0.3 | ||
* | * Crit Dmg Falloff: 0.0 | ||
* | * Dmg Penalty Vs Buildings: 0.5 | ||
* | * Dmg Penalty Vs Players: 1.8 | ||
* | * Fire Rate Bonus: 0.85 | ||
* Headshot Damage Increase: 2.0 | |||
* | * Hidden Secondary Max Ammo Penalty: 2.0 | ||
* | * Killstreak Tier: 1.0 | ||
* | * Lunchbox Adds Minicrits: 1.0 | ||
* | * Reload Time Increased: 1.5 | ||
* | * Weapon Spread Bonus: 0.0 | ||
* Reload | * Skin: 0 |
Revision as of 23:15, 18 March 2024
Description
- Name: Carbine Cassidy
- Class: Sniper
- Role: Sniper
- Subclass: Sniper
- Health: 1250
- Health Bonus Per Human Player: 60
- Short Description: Headshotting Carbine
- Tips: Carbine crits on headshot
- Death Tip: Carbine Cassidy is weak to any kind of flinching
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
- Airblast Vulnerability Multiplier: 1.0
- Ammo Regen: 100.0
- Cancel Falling Damage: 1.0
- Damage Force Reduction: 1.0
- Head Scale: 0.8
- Move Speed Penalty: 0.6
- Override Footstep Sound Set: 2.0
- Rage Giving Scale: 0.75
Weapons
The Cleaner'S Carbine
Attributes
- Clip Size Bonus: 0.3
- Crit Dmg Falloff: 0.0
- Dmg Penalty Vs Buildings: 0.5
- Dmg Penalty Vs Players: 1.8
- Fire Rate Bonus: 0.85
- Headshot Damage Increase: 2.0
- Hidden Secondary Max Ammo Penalty: 2.0
- Killstreak Tier: 1.0
- Lunchbox Adds Minicrits: 1.0
- Reload Time Increased: 1.5
- Weapon Spread Bonus: 0.0
- Skin: 0