Mafia Bank: Difference between revisions

From bmod
(Updating robot details for Mafia Bank)
 
m (Updating robot details for Mafia Bank)
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== Description ==
== Description ==
* model: models/bots/heavy/bot_heavy.mdl
* '''Name''': Mafia Bank
* class: Heavy
* '''Class''': Heavy
* shortdescription: Rapid Eviction Notice, Airblast Resist
* '''Role''': Damage
* name: Mafia Bank
* '''Subclass''': Melee
* deathtip: Don't get hit
* '''Health''': 3000
* role: Damage
* '''Health Bonus Per Human Player''': 100
* subclass: Melee
* '''Short Description''': Rapid Eviction Notice, Airblast Resist
* tips: Run up and punch players
* '''Tips''': Run up and punch players
* health: 3000
* '''Death Tip''': Don't get hit
* health_bonus_per_player: 100
* '''Robot Coins''': 12
* difficulty: 1
* '''Difficulty''': 1
* rc_cost: 12
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* move speed penalty: 1.1
'''Player Attributes'''
* damage force reduction: 0.5
{| class="wikitable"
* airblast vulnerability multiplier: 0.25
|-
* cancel falling damage: 1.0
| Airblast Vulnerability Multiplier || 0.25
* rage giving scale: 0.75
|-
* hand scale: 1.25
| Cancel Falling Damage || 1.0
=== weapons ===
|-
=== The Eviction Notice ===
| Damage Force Reduction || 0.5
* skin: 0
|-
=== attributes ===
| Hand Scale || 1.25
* mod_maxhealth_drain_rate: 0.0
|-
* killstreak tier: 1.0
| Move Speed Penalty || 1.1
* dmg penalty vs players: 1.25
|-
* melee range multiplier: 1.25
| Rage Giving Scale || 0.75
* dmg penalty vs buildings: 0.5
|}
* dmg taken increased: 1.0
 
* fire rate bonus: 0.45
'''Weapons'''
{| class="wikitable"
|-
| '''The Eviction Notice'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Dmg Penalty Vs Players || 1.25
|-
| Dmg Taken Increased || 1.0
|-
| Fire Rate Bonus || 0.45
|-
| Killstreak Tier || 1.0
|-
| Melee Range Multiplier || 1.25
|-
| Mod Maxhealth Drain Rate || 0.0
|}
|-
| Skin || 0
|}
|}

Revision as of 00:08, 19 March 2024

Description

  • Name: Mafia Bank
  • Class: Heavy
  • Role: Damage
  • Subclass: Melee
  • Health: 3000
  • Health Bonus Per Human Player: 100
  • Short Description: Rapid Eviction Notice, Airblast Resist
  • Tips: Run up and punch players
  • Death Tip: Don't get hit
  • Robot Coins: 12
  • Difficulty: 1
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 0.25
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Hand Scale 1.25
Move Speed Penalty 1.1
Rage Giving Scale 0.75

Weapons

The Eviction Notice
Attributes
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.25
Dmg Taken Increased 1.0
Fire Rate Bonus 0.45
Killstreak Tier 1.0
Melee Range Multiplier 1.25
Mod Maxhealth Drain Rate 0.0
Skin 0