Fan Scout: Difference between revisions

From bmod
(Updating robot details for Fan Scout)
 
m (Updating robot details for Fan Scout)
Line 1: Line 1:
== Description ==
== Description ==
* model: models/bots/scout_boss/bot_scout_boss.mdl
* '''Name''': Fan Scout
* class: Scout
* '''Class''': Scout
* shortdescription: High Pushback
* '''Role''': Disruptor
* name: Fan Scout
* '''Subclass''': Disruptor
* deathtip: Focus fire this robot before he causes too much disruption
* '''Health''': 2150
* role: Disruptor
* '''Health Bonus Per Human Player''': 80
* subclass: Disruptor
* '''Short Description''': High Pushback
* tips: Use the crazy knockback to knock enemies away or into things
* '''Tips''': Use the crazy knockback to knock enemies away or into things
* health: 2150
* '''Death Tip''': Focus fire this robot before he causes too much disruption
* health_bonus_per_player: 80
* '''Robot Coins''': 10
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 10
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* ammo regen: 100.0
'''Player Attributes'''
* move speed penalty: 1.3
{| class="wikitable"
* damage force reduction: 2.0
|-
* airblast vulnerability multiplier: 2.0
| Airblast Vertical Vulnerability Multiplier || 1.0
* airblast vertical vulnerability multiplier: 1.0
|-
* cancel falling damage: 1.0
| Airblast Vulnerability Multiplier || 2.0
* increased jump height: 1.25
|-
* rage giving scale: 0.75
| Ammo Regen || 100.0
=== weapons ===
|-
=== Force-A-Nature ===
| Cancel Falling Damage || 1.0
=== attributes ===
|-
* bullets per shot bonus: 2.0
| Damage Force Reduction || 2.0
* fire rate bonus: 0.5
|-
* reload time increased: 0.5
| Increased Jump Height || 1.25
* scattergun knockback mult: 6.0
|-
* damage penalty: 0.5
| Move Speed Penalty || 1.3
* weapon spread bonus: 0.3
|-
* maxammo primary increased: 2.5
| Rage Giving Scale || 0.75
* killstreak tier: 1.0
|}
* dmg penalty vs buildings: 0.5
 
'''Weapons'''
{| class="wikitable"
|-
| '''Force-A-Nature'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Bullets Per Shot Bonus || 2.0
|-
| Damage Penalty || 0.5
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Fire Rate Bonus || 0.5
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|-
| Reload Time Increased || 0.5
|-
| Scattergun Knockback Mult || 6.0
|-
| Weapon Spread Bonus || 0.3
|}
|}
|}

Revision as of 00:04, 19 March 2024

Description

  • Name: Fan Scout
  • Class: Scout
  • Role: Disruptor
  • Subclass: Disruptor
  • Health: 2150
  • Health Bonus Per Human Player: 80
  • Short Description: High Pushback
  • Tips: Use the crazy knockback to knock enemies away or into things
  • Death Tip: Focus fire this robot before he causes too much disruption
  • Robot Coins: 10
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Airblast Vertical Vulnerability Multiplier 1.0
Airblast Vulnerability Multiplier 2.0
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 2.0
Increased Jump Height 1.25
Move Speed Penalty 1.3
Rage Giving Scale 0.75

Weapons

Force-A-Nature
Attributes
Bullets Per Shot Bonus 2.0
Damage Penalty 0.5
Dmg Penalty Vs Buildings 0.5
Fire Rate Bonus 0.5
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Reload Time Increased 0.5
Scattergun Knockback Mult 6.0
Weapon Spread Bonus 0.3