Lazy Purple: Difference between revisions

From bmod
(Updating robot details for Lazy Purple)
 
m (Updating robot details for Lazy Purple)
Line 1: Line 1:
== Description ==
== Description ==
* model: models/bots/soldier/bot_soldier.mdl
* '''Name''': Lazy Purple
* class: Soldier
* '''Class''': Soldier
* shortdescription: Fast Direct hit, Market Garden
* '''Role''': Disruptor
* name: Lazy Purple
* '''Subclass''': Disruptor
* deathtip: Blast jumpers can be countered heavily by the Reserve Shooter
* '''Health''': 2000
* role: Disruptor
* '''Health Bonus Per Human Player''': 60
* subclass: Disruptor
* '''Short Description''': Fast Direct hit, Market Garden
* tips: Direct Hit deals normal damage to buildings
* '''Tips''': Direct Hit deals normal damage to buildings
* health: 2000
* '''Death Tip''': Blast jumpers can be countered heavily by the Reserve Shooter
* health_bonus_per_player: 60
* '''Robot Coins''': 12
* difficulty: 2
* '''Scale''': 1.65
* rc_cost: 12
* '''Difficulty''': 2
* scale: 1.65
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* ammo regen: 100.0
'''Player Attributes'''
* move speed penalty: 0.95
{| class="wikitable"
* airblast vulnerability multiplier: 1.5
|-
* airblast vertical vulnerability multiplier: 1.25
| Airblast Vertical Vulnerability Multiplier || 1.25
* damage force reduction: 0.4
|-
* self dmg push force increased: 8.0
| Airblast Vulnerability Multiplier || 1.5
* boots falling stomp: 1.0
|-
* deploy time decreased: 0.6
| Ammo Regen || 100.0
* rage giving scale: 0.75
|-
* head scale: 0.65
| Boots Falling Stomp || 1.0
=== custom_attributes_player ===
|-
* fall-damage: static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
| '''Custom Attributes Player'''
=== weapons ===
{| class="wikitable"
=== The Direct Hit ===
|-
=== attributes ===
| Fall-Damage || static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
* dmg penalty vs players: 1.25
|}
* killstreak tier: 1.0
|-
=== custom_attributes_weapon ===
| Damage Force Reduction || 0.4
* reload full clip at once: 1.0
|-
=== The Market Gardener ===
| Deploy Time Decreased || 0.6
=== The B.A.S.E. Jumper ===
|-
| Head Scale || 0.65
|-
| Move Speed Penalty || 0.95
|-
| Rage Giving Scale || 0.75
|-
| Self Dmg Push Force Increased || 8.0
|}
 
'''Weapons'''
{| class="wikitable"
|-
| The B.A.S.E. Jumper || Normal Stats
|-
| '''The Direct Hit'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Dmg Penalty Vs Players || 1.25
|-
| Killstreak Tier || 1.0
|}
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Reload Full Clip At Once || 1.0
|}
|}
|-
| The Market Gardener || Normal Stats
|}

Revision as of 00:08, 19 March 2024

Description

  • Name: Lazy Purple
  • Class: Soldier
  • Role: Disruptor
  • Subclass: Disruptor
  • Health: 2000
  • Health Bonus Per Human Player: 60
  • Short Description: Fast Direct hit, Market Garden
  • Tips: Direct Hit deals normal damage to buildings
  • Death Tip: Blast jumpers can be countered heavily by the Reserve Shooter
  • Robot Coins: 12
  • Scale: 1.65
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vertical Vulnerability Multiplier 1.25
Airblast Vulnerability Multiplier 1.5
Ammo Regen 100.0
Boots Falling Stomp 1.0
Custom Attributes Player
Fall-Damage static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
Damage Force Reduction 0.4
Deploy Time Decreased 0.6
Head Scale 0.65
Move Speed Penalty 0.95
Rage Giving Scale 0.75
Self Dmg Push Force Increased 8.0

Weapons

The B.A.S.E. Jumper Normal Stats
The Direct Hit
Attributes
Dmg Penalty Vs Players 1.25
Killstreak Tier 1.0
Custom Attributes Weapon
Reload Full Clip At Once 1.0
The Market Gardener Normal Stats