Brainiac: Difference between revisions
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== Description == | == Description == | ||
* | * Name: Brainiac | ||
* | * Class: Engineer | ||
* | * Role: Engineer | ||
* | * Subclass: SingleClass | ||
* | * Health: 2000 | ||
* | * Health Bonus Per Human Player: 60 | ||
* Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect | |||
* Tips: Use +use or special attack to open MatePort menu to teleport to teammates | |||
* | * Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once | ||
* Robot Coins: 20.0 | |||
* Difficulty: 3 | |||
* Model: Robot Regular Model - Normal head | |||
* | === Player Attributes === | ||
=== | * Airblast Vulnerability Multiplier: 0.3 | ||
* | * Ammo Regen: 100.0 | ||
* | * Cancel Falling Damage: 1.0 | ||
* | * Damage Force Reduction: 0.3 | ||
* | * Head Scale: 0.85 | ||
* | * Major Increased Jump Height: 1.25 | ||
* | * Maxammo Metal Increased: 2.5 | ||
* | * Metal Regen: 200.0 | ||
* | * Mod Teleporter Cost: 9.0 | ||
* | * Move Speed Penalty: 0.75 | ||
* | * Override Footstep Sound Set: 2.0 | ||
* | * Rage Giving Scale: 0.75 | ||
* | * Scale: 1.65 | ||
=== | === Weapons === | ||
* The Eureka Effect: Normal Stats | |||
=== The Rescue Ranger === | === The Rescue Ranger === | ||
=== | === Attributes === | ||
* | * Construction Rate Increased: 10.0 | ||
* | * Damage Bonus: 1.25 | ||
* | * Engineer Building Teleporting Pickup: 10.0 | ||
* | * Engy Dispenser Radius Increased: 3.0 | ||
* | * Killstreak Tier: 1.0 | ||
* | * Melee Range Multiplier: 1.65 | ||
* | * Mod Wrench Builds Minisentry: 0.0 | ||
* | * Repair Rate Increased: 2.0 | ||
* Upgrade Rate Decrease: 4.0 | |||
=== | === Custom Attributes Weapon === | ||
* | * Mod Building Health: teleporter=500 | ||
* | * Owned Building Phasing: sentry=1 dispenser=1 | ||
* | * Robot Engineer: sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0 | ||
Revision as of 23:15, 18 March 2024
Description
- Name: Brainiac
- Class: Engineer
- Role: Engineer
- Subclass: SingleClass
- Health: 2000
- Health Bonus Per Human Player: 60
- Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
- Tips: Use +use or special attack to open MatePort menu to teleport to teammates
- Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
- Robot Coins: 20.0
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
- Airblast Vulnerability Multiplier: 0.3
- Ammo Regen: 100.0
- Cancel Falling Damage: 1.0
- Damage Force Reduction: 0.3
- Head Scale: 0.85
- Major Increased Jump Height: 1.25
- Maxammo Metal Increased: 2.5
- Metal Regen: 200.0
- Mod Teleporter Cost: 9.0
- Move Speed Penalty: 0.75
- Override Footstep Sound Set: 2.0
- Rage Giving Scale: 0.75
- Scale: 1.65
Weapons
- The Eureka Effect: Normal Stats
The Rescue Ranger
Attributes
- Construction Rate Increased: 10.0
- Damage Bonus: 1.25
- Engineer Building Teleporting Pickup: 10.0
- Engy Dispenser Radius Increased: 3.0
- Killstreak Tier: 1.0
- Melee Range Multiplier: 1.65
- Mod Wrench Builds Minisentry: 0.0
- Repair Rate Increased: 2.0
- Upgrade Rate Decrease: 4.0
Custom Attributes Weapon
- Mod Building Health: teleporter=500
- Owned Building Phasing: sentry=1 dispenser=1
- Robot Engineer: sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0