Warper: Difference between revisions

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(Updating robot details for Warper)
 
m (Updating robot details for Warper)
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== Description ==
== Description ==
* model: models/bots/spy/bot_spy.mdl
* '''Name''': Warper
* class: Spy
* '''Class''': Spy
* shortdescription: Warp to last target hit
* '''Role''': Spy
* name: Warper
* '''Subclass''': Spy
* deathtip: Keep track of the location of Warper's last kill to ambush him after he warps\nPyros & liquids counter spies
* '''Health''': 1500
* role: Spy
* '''Health Bonus Per Human Player''': 50
* subclass: Spy
* '''Short Description''': Warp to last target hit
* tips: Infinite cloak\nStore the location of a stabbed enemy to warp there later\nWarp with Special Attack key
* '''Tips''': Infinite cloak\nStore the location of a stabbed enemy to warp there later\nWarp with Special Attack key
* health: 1500
* '''Death Tip''': Keep track of the location of Warper's last kill to ambush him after he warps\nPyros & liquids counter spies
* health_bonus_per_player: 50
* '''Robot Coins''': 12
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 12
* '''Model''': Robot Regular Model - Normal head
=== player_conditions ===
 
* 4: -1.0
'''Player Attributes'''
=== player_attributes ===
{| class="wikitable"
* move speed penalty: 0.95
|-
* airblast vulnerability multiplier: 0.7
| Airblast Vulnerability Multiplier || 0.7
* cancel falling damage: 1.0
|-
* ammo regen: 100.0
| Ammo Regen || 100.0
* cannot pick up intelligence: 1.0
|-
* major increased jump height: 1.25
| Cancel Falling Damage || 1.0
* head scale: 0.8
|-
* rage giving scale: 0.75
| Cannot Pick Up Intelligence || 1.0
* dmg taken from fire increased: 1.25
|-
=== weapons ===
| Dmg Taken From Fire Increased || 1.25
=== The Diamondback ===
|-
* warpaint_id: 0
| Head Scale || 0.8
=== attributes ===
|-
* sapper damage leaches health: 15.0
| Major Increased Jump Height || 1.25
=== Knife (Renamed/Strange) ===
|-
* warpaint_id: 241
| Move Speed Penalty || 0.95
=== Invis Watch ===
|-
* warpaint_id: 0
| Rage Giving Scale || 0.75
=== Sapper ===
|}
* warpaint_id: 0
 
'''Player Conditions'''
{| class="wikitable"
|-
| TFCond_Cloaked ||  Cloak effect: Duration: Infinite duration
|}
 
'''Weapons'''
{| class="wikitable"
|-
| Invis Watch || Standard Stats
|-
| '''Knife (Renamed/Strange)'''
{| class="wikitable"
|-
| Warpaint Id || Electroshocked
|}
|-
| Sapper || Standard Stats
|-
| '''The Diamondback'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Sapper Damage Leaches Health || 15.0
|}
|}
|}

Revision as of 00:15, 19 March 2024

Description

  • Name: Warper
  • Class: Spy
  • Role: Spy
  • Subclass: Spy
  • Health: 1500
  • Health Bonus Per Human Player: 50
  • Short Description: Warp to last target hit
  • Tips: Infinite cloak\nStore the location of a stabbed enemy to warp there later\nWarp with Special Attack key
  • Death Tip: Keep track of the location of Warper's last kill to ambush him after he warps\nPyros & liquids counter spies
  • Robot Coins: 12
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 0.7
Ammo Regen 100.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Dmg Taken From Fire Increased 1.25
Head Scale 0.8
Major Increased Jump Height 1.25
Move Speed Penalty 0.95
Rage Giving Scale 0.75

Player Conditions

TFCond_Cloaked Cloak effect: Duration: Infinite duration

Weapons

Invis Watch Standard Stats
Knife (Renamed/Strange)
Warpaint Id Electroshocked
Sapper Standard Stats
The Diamondback
Attributes
Sapper Damage Leaches Health 15.0