Big Chief: Difference between revisions
m (Updating robot details for Big Chief) |
m (Updating robot details for Big Chief) |
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#Warrior'S Spirit|3.3 Warrior'S Spirit]] | |||
== Description == | == Description == | ||
* '''Name''': Big Chief | * '''Name''': Big Chief | ||
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* '''Model''': Robot Boss Model - Small head | * '''Model''': Robot Boss Model - Small head | ||
== Player Attributes == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
== Weapons == | |||
=== Warrior'S Spirit === | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|- | |- | ||
| Melee Range Multiplier || 1.25 | | Melee Range Multiplier || 1.25 | ||
|} | |} |
Revision as of 17:17, 19 March 2024
Contents
Description
- Name: Big Chief
- Class: Heavy
- Role: Tank
- Subclass: Tank
- Health: 5000
- Health Bonus Per Human Player: 150
- Short Description: High Heal on Kill
- Tips: Run up and punch players
- Death Tip: Don't get hit
- Robot Coins: 12
- Difficulty: 1
- Model: Robot Boss Model - Small head
Player Attributes
Airblast Vulnerability Multiplier | 0.5 |
Attach Particle Effect | 35.0 |
Cancel Falling Damage | 1.0 |
Cannot Pick Up Intelligence | 1.0 |
Damage Force Reduction | 0.0 |
Dmg From Melee Increased | 2.0 |
Dmg Taken From Crit Reduced | 0.75 |
Increase Player Capture Value | -1.0 |
Move Speed Penalty | 0.75 |
Rage Giving Scale | 0.75 |
Weapons
Warrior'S Spirit
Dmg Penalty Vs Buildings | 0.5 |
Dmg Penalty Vs Players | 1.25 |
Dmg Taken Increased | 1.0 |
Heal On Kill | 1500.0 |
Killstreak Tier | 1.0 |
Melee Range Multiplier | 1.25 |