Toofty: Difference between revisions

From bmod
m (Updating robot details for Toofty)
m (Updating robot details for Toofty)
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| '''Sticky Jumper'''
| '''Sticky Jumper'''
{| class="wikitable"
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Fire Rate Bonus || 0.1
|-
| Killstreak Tier || 1.0
|-
| Max Pipebombs Decreased || 0.0
|}
|-
|-
| Skin || 0
| Skin || 0
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{| class="wikitable"
{| class="wikitable"
|-
|-
| Fire Rate Bonus || 0.1
| Dmg Penalty Vs Buildings || 0.5
|-
| Faster Reload Rate || 1.35
|-
| Fire Rate Bonus || 0.75
|-
| Is Festivized || 1.0
|-
|-
| Killstreak Tier || 1.0
| Killstreak Tier || 1.0
|-
|-
| Max Pipebombs Decreased || 0.0
| Maxammo Primary Increased || 2.5
|}
|}
|-
|-

Revision as of 16:23, 19 March 2024

Description

  • Name: Toofty
  • Class: Demoman
  • Role: Disruptor
  • Subclass: Disruptor
  • Health: 1750
  • Health Bonus Per Human Player: 50
  • Short Description: Iron Bomber, Sticky jumper
  • Tips: Land on enemies to deal stomp damage
  • Death Tip: Blast jumpers can be countered heavily by the Reserve Shooter
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 1.3
Ammo Regen 100.0
Boots Falling Stomp 1.0
Custom Attributes Player
Fall-Damage static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
Damage Force Reduction 0.5
Head Scale 0.8
Move Speed Penalty 0.85
Rage Giving Scale 0.75

Weapons

Sticky Jumper
Attributes
Fire Rate Bonus 0.1
Killstreak Tier 1.0
Max Pipebombs Decreased 0.0
Skin 0
The B.A.S.E. Jumper Normal Stats
The Iron Bomber
Attributes
Dmg Penalty Vs Buildings 0.5
Faster Reload Rate 1.35
Fire Rate Bonus 0.75
Is Festivized 1.0
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Custom Attributes Weapon
Reload Full Clip At Once 1.0
Warpaint Id Miami Element