Gnome: Difference between revisions

From bmod
m (Updating robot details for Gnome)
m (Updating robot details for Gnome)
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* [[#Player Attributes|2 Player Attributes]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
* [[#Weapons|3 Weapons]]
** [[#The Frontier Justice|3.3 The Frontier Justice]]
** [[#The Frontier Justice|3.1 The Frontier Justice]]
** [[#Wrench|3.4 Wrench]]
** [[#Wrench|3.2 Wrench]]


== Description ==
== Description ==
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== Player Attributes ==
== Player Attributes ==
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Airblast Vulnerability Multiplier || 0.3
| Airblast Vulnerability Multiplier || 0.3
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|}
|}


== Weapons ==
=== The Frontier Justice ===
=== The Frontier Justice ===
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Clip Size Penalty || 1.0
| Clip Size Penalty || 1.0
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| Mod Sentry Killed Revenge || 1.0
| Mod Sentry Killed Revenge || 1.0
|}
|}
=== Wrench ===
=== Wrench ===
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Construction Rate Increased || 10.0
| Construction Rate Increased || 10.0
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|-
|-
| Upgrade Rate Decrease || 4.0
| Upgrade Rate Decrease || 4.0
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
|-
| Mod Building Health || teleporter=500
| Mod Building Health || teleporter=500
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| Robot Engineer || sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=0 remove_all_sappers=0 yeet=1
| Robot Engineer || sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=0 remove_all_sappers=0 yeet=1
|}
|}
See also:
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Subclass|Robots in Subclass SingleClass]]
* [[Robot Overview by Role|Robots with Role Engineer]]

Revision as of 18:10, 19 March 2024

Contents

Description

  • Name: Gnome
  • Class: Engineer
  • Role: Engineer
  • Subclass: SingleClass
  • Health: 2000
  • Health Bonus Per Human Player: 60
  • Short Description: Throw your buildings, Frontier Justice
  • Tips: Reload to throw buildings\nBuild teamporters to easily teleport your team to the front lines
  • Death Tip: Use explosive weapons to damage both engineers and their buildings at once
  • Robot Coins: 12
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Head Scale 0.85
Major Increased Jump Height 1.25
Maxammo Metal Increased 2.5
Metal Regen 200.0
Mod Teleporter Cost 9.0
Move Speed Penalty 0.75
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Frontier Justice

Attribute Value
Clip Size Penalty 1.0
Damage Bonus 1.25
Dmg Penalty Vs Buildings 0.5
Engineer Building Teleporting Pickup 10.0
Killstreak Tier 1.0
Mod Sentry Killed Revenge 1.0

Wrench

Attribute Value
Construction Rate Increased 10.0
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Engy Building Health Bonus 2.32
Engy Dispenser Radius Increased 3.0
Killstreak Tier 1.0
Melee Range Multiplier 1.65
Repair Rate Increased 2.0
Upgrade Rate Decrease 4.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500
Owned Building Phasing sentry=1 dispenser=1 enemies=1
Robot Engineer sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=0 remove_all_sappers=0 yeet=1


See also: