Spitfire: Difference between revisions

From bmod
(Updating robot details for Spitfire)
 
m (Updating robot details for Spitfire)
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== Description ==
== Description ==
* model: models/bots/pyro/bot_pyro.mdl
* '''Name''': Spitfire
* class: Pyro
* '''Class''': Pyro
* shortdescription: Fire Shotgun
* '''Role''': Damage
* name: Spitfire
* '''Subclass''': Flames
* deathtip: Spitfire's Shotgun can ignite from any range\nSpitfire deals mini-crits to burning targets\nKeep yourself extinguished
* '''Health''': 2500
* role: Damage
* '''Health Bonus Per Human Player''': 20
* subclass: Flames
* '''Short Description''': Fire Shotgun
* health: 2500
* '''Death Tip''': Spitfire's Shotgun can ignite from any range\nSpitfire deals mini-crits to burning targets\nKeep yourself extinguished
* health_bonus_per_player: 20
* '''Scale''': 1.65
* scale: 1.65
* '''Difficulty''': 1
* difficulty: 1
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* ammo regen: 100.0
'''Player Attributes'''
* move speed penalty: 0.65
{| class="wikitable"
* damage force reduction: 0.5
|-
* airblast vulnerability multiplier: 0.5
| Airblast Vulnerability Multiplier || 0.5
* cancel falling damage: 1.0
|-
* deploy time decreased: 1.0
| Ammo Regen || 100.0
* rage giving scale: 0.75
|-
* head scale: 0.75
| Cancel Falling Damage || 1.0
* override footstep sound set: 2.0
|-
=== weapons ===
| Damage Force Reduction || 0.5
=== Shotgun (Renamed/Strange) ===
|-
* warpaint_id: 390
| Deploy Time Decreased || 1.0
=== attributes ===
|-
* faster reload rate: 0.8
| Head Scale || 0.75
* weapon spread bonus: 0.75
|-
* dmg penalty vs players: 1.2
| Move Speed Penalty || 0.65
* dmg penalty vs buildings: 0.5
|-
* minicrit vs burning player: 1.0
| Override Footstep Sound Set || 2.0
* Set DamageType Ignite: 3.0
|-
| Rage Giving Scale || 0.75
|}
 
'''Weapons'''
{| class="wikitable"
|-
| '''Shotgun (Renamed/Strange)'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Dmg Penalty Vs Players || 1.2
|-
| Faster Reload Rate || 0.8
|-
| Minicrit Vs Burning Player || 1.0
|-
| Set Damagetype Ignite || 3.0
|-
| Weapon Spread Bonus || 0.75
|}
|-
| Warpaint Id || Dragon Slayer
|}
|}

Revision as of 00:13, 19 March 2024

Description

  • Name: Spitfire
  • Class: Pyro
  • Role: Damage
  • Subclass: Flames
  • Health: 2500
  • Health Bonus Per Human Player: 20
  • Short Description: Fire Shotgun
  • Death Tip: Spitfire's Shotgun can ignite from any range\nSpitfire deals mini-crits to burning targets\nKeep yourself extinguished
  • Scale: 1.65
  • Difficulty: 1
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 0.5
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Deploy Time Decreased 1.0
Head Scale 0.75
Move Speed Penalty 0.65
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Weapons

Shotgun (Renamed/Strange)
Attributes
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.2
Faster Reload Rate 0.8
Minicrit Vs Burning Player 1.0
Set Damagetype Ignite 3.0
Weapon Spread Bonus 0.75
Warpaint Id Dragon Slayer