Spitfire: Difference between revisions
m (Updating robot details for Spitfire) |
m (Updating robot details for Spitfire) |
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| Dmg Penalty Vs Buildings || 0.5 | | Dmg Penalty Vs Buildings || 0.5 | ||
|- | |- | ||
| Dmg Penalty Vs Players || 1. | | Dmg Penalty Vs Players || 1.15 | ||
|- | |- | ||
| Faster Reload Rate || 0.8 | | Faster Reload Rate || 0.8 | ||
|- | |- | ||
| Set Damagetype Ignite || 3.0 | | Set Damagetype Ignite || 3.0 |
Latest revision as of 21:42, 14 April 2024
Contents
Description
- Name: Spitfire
- Class: Pyro
- Role: Damage
- Subclass: Flames
- Health: 2500
- Health Bonus Per Human Player: 20
- Short Description: Fire Shotgun
- Death Tip: Spitfire's Shotgun can ignite from any range\nSpitfire deals mini-crits to burning targets\nKeep yourself extinguished
- Scale: 1.65
- Difficulty: 1
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.5 |
Ammo Regen | 100.0 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 0.5 |
Deploy Time Decreased | 1.0 |
Head Scale | 0.75 |
Move Speed Penalty | 0.65 |
Override Footstep Sound Set | 2.0 |
Rage Giving Scale | 0.75 |
Shotgun (Renamed/Strange)
Attribute | Value |
---|---|
Dmg Penalty Vs Buildings | 0.5 |
Dmg Penalty Vs Players | 1.15 |
Faster Reload Rate | 0.8 |
Set Damagetype Ignite | 3.0 |
Weapon Spread Bonus | 0.75 |
Warpaint Id: Dragon Slayer
See also: