Kommisar Krit: Difference between revisions
m (Updating robot details for Kommisar Krit) |
m (Updating robot details for Kommisar Krit) |
||
| Line 21: | Line 21: | ||
* '''Model''': Robot Boss Model - Small head | * '''Model''': Robot Boss Model - Small head | ||
* '''Player Conditions''': {'TFCond_CritCanteen': ' Crit-boost and doubles Sentry Gun fire-rate: Duration: Infinite duration', 'TFCond_Ubercharged': ' Invulnerability, removed when being healed or by another Uber effect: Duration: 1.0 second'} | * '''Player Conditions''': {'TFCond_CritCanteen': ' Crit-boost and doubles Sentry Gun fire-rate: Duration: Infinite duration', 'TFCond_Ubercharged': ' Invulnerability, removed when being healed or by another Uber effect: Duration: 1.0 second'} | ||
* '''Rc On Death''': 0 | |||
== Player Attributes == | == Player Attributes == | ||
Revision as of 10:21, 22 May 2025
Contents
Description
- Name: Kommisar Krit
- Class: Heavy
- Role: ZBOSS
- Subclass: Hitscan
- Health: 6800
- Health Bonus Per Human Player: 100
- Short Description: Slow Crit Minigun
- Tips: Crit Minigun
- Death Tip: Kommisar Krit's walk speed is very slow, so use corners and range to your advantage
- Team Coins: 1
- Robot Coins: 50.0
- Scale: 1.75
- Difficulty: 2
- Model: Robot Boss Model - Small head
- Player Conditions: {'TFCond_CritCanteen': ' Crit-boost and doubles Sentry Gun fire-rate: Duration: Infinite duration', 'TFCond_Ubercharged': ' Invulnerability, removed when being healed or by another Uber effect: Duration: 1.0 second'}
- Rc On Death: 0
Player Attributes
| Attribute | Value |
|---|---|
| Aiming Movespeed Increased | 2.0 |
| Airblast Vulnerability Multiplier | 0.1 |
| Ammo Regen | 100.0 |
| Cancel Falling Damage | 1.0 |
| Cannot Pick Up Intelligence | 1.0 |
| Damage Force Reduction | 0.7 |
| Hand Scale | 1.3 |
| Healing Received Penalty | 0.0 |
| Health From Healers Reduced | 0.0 |
| Health From Packs Decreased | 0.0 |
| Increase Player Capture Value | -1.0 |
| Move Speed Penalty | 0.5 |
| Override Footstep Sound Set | 2.0 |
| Rage Giving Scale | 0.75 |
Iron Curtain
| Attribute | Value |
|---|---|
| Dmg Penalty Vs Buildings | 0.5 |
| Maxammo Primary Increased | 2.5 |
| Minigun Spinup Time Decreased | 1.25 |
| Mod Weapon Blocks Healing | 1.0 |
See also: