Brainiac: Difference between revisions
m (Updating robot details for Brainiac) |
m (Updating robot details for Brainiac) |
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* '''Class''': Engineer | * '''Class''': Engineer | ||
* '''Role''': Engineer | * '''Role''': Engineer | ||
* '''Subclass''': | * '''Subclass''': Engineer | ||
* '''Health''': | * '''Health''': 3000 | ||
* '''Health Bonus Per Human Player''': 60 | * '''Health Bonus Per Human Player''': 60 | ||
* '''Short Description''': MatePorter ability, Upgrading Rescue Ranger, Eureka Effect | * '''Short Description''': MatePorter ability, Upgrading Rescue Ranger, Eureka Effect | ||
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| Metal Regen || 100.0 | | Metal Regen || 100.0 | ||
|- | |- | ||
| Move Speed Penalty || 0. | | Move Speed Penalty || 0.85 | ||
|- | |- | ||
| Override Footstep Sound Set || 2.0 | | Override Footstep Sound Set || 2.0 | ||
Line 105: | Line 105: | ||
See also: | See also: | ||
* [[Robot Overview by Class|Robots in Class Engineer]] | * [[Robot Overview by Class|Robots in Class Engineer]] | ||
* [[Robot Overview by Subclass|Robots in Subclass | * [[Robot Overview by Subclass|Robots in Subclass Engineer]] | ||
* [[Robot Overview by Role|Robots with Role Engineer]] | * [[Robot Overview by Role|Robots with Role Engineer]] |
Revision as of 23:27, 1 January 2025
Contents
Description
- Name: Brainiac
- Class: Engineer
- Role: Engineer
- Subclass: Engineer
- Health: 3000
- Health Bonus Per Human Player: 60
- Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
- Tips: Use +use or special attack to open MatePort menu to teleport to teammates
- Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
- Robot Coins: 20.0
- Scale: 1.65
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.3 |
Ammo Regen | 100.0 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 0.3 |
Head Scale | 0.85 |
Major Increased Jump Height | 1.25 |
Metal Regen | 100.0 |
Move Speed Penalty | 0.85 |
Override Footstep Sound Set | 2.0 |
Rage Giving Scale | 0.75 |
The Eureka Effect
Attribute | Value |
---|---|
Building Cost Reduction | 0.65 |
Construction Rate Increased | 10.0 |
Damage Bonus | 1.25 |
Engineer Building Teleporting Pickup | 10.0 |
Engy Dispenser Radius Increased | 3.0 |
Killstreak Tier | 1.0 |
Maxammo Metal Increased | 1.25 |
Melee Range Multiplier | 1.65 |
Mod Teleporter Cost | 4.0 |
Mod Wrench Builds Minisentry | 0.0 |
Repair Rate Increased | 2.0 |
Upgrade Rate Decrease | 4.0 |
The Rescue Ranger
Attribute | Value |
---|---|
Damage Bonus | 1.75 |
Dmg Penalty Vs Buildings | 0.5 |
Engineer Building Teleporting Pickup | 10.0 |
Faster Reload Rate | 0.25 |
Fire Rate Bonus | 0.75 |
Killstreak Tier | 1.0 |
Custom Attributes Weapon
Attribute | Value |
---|---|
Mod Building Health | teleporter=500 |
Owned Building Phasing | sentry=1 dispenser=1 |
Robot Engineer | sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0 |
See also: