Gnome: Difference between revisions

From bmod
m (Updating robot details for Gnome)
m (Updating robot details for Gnome)
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* '''Class''': Engineer
* '''Class''': Engineer
* '''Role''': Engineer
* '''Role''': Engineer
* '''Subclass''': SingleClass
* '''Subclass''': Engineer
* '''Health''': 2000
* '''Health''': 3000
* '''Health Bonus Per Human Player''': 60
* '''Health Bonus Per Human Player''': 60
* '''Short Description''': Throw your buildings, Frontier Justice
* '''Short Description''': Throw your buildings, Frontier Justice
Line 37: Line 37:
| Metal Regen || 100.0
| Metal Regen || 100.0
|-
|-
| Move Speed Penalty || 0.75
| Move Speed Penalty || 0.85
|-
|-
| Override Footstep Sound Set || 2.0
| Override Footstep Sound Set || 2.0
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|-
|-
| Mod Building Health || teleporter=500
| Mod Building Health || teleporter=500
|-
| Multi-Building || sentries=2 dispensers=2
|-
|-
| Owned Building Phasing || sentry=1 dispenser=1 enemies=1
| Owned Building Phasing || sentry=1 dispenser=1 enemies=1
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See also:
See also:
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Subclass|Robots in Subclass SingleClass]]
* [[Robot Overview by Subclass|Robots in Subclass Engineer]]
* [[Robot Overview by Role|Robots with Role Engineer]]
* [[Robot Overview by Role|Robots with Role Engineer]]

Revision as of 23:31, 1 January 2025

Contents

Description

  • Name: Gnome
  • Class: Engineer
  • Role: Engineer
  • Subclass: Engineer
  • Health: 3000
  • Health Bonus Per Human Player: 60
  • Short Description: Throw your buildings, Frontier Justice
  • Tips: Reload to throw buildings\nBuild teamporters to easily teleport your team to the front lines
  • Death Tip: Use explosive weapons to damage both engineers and their buildings at once
  • Robot Coins: 12
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Head Scale 0.85
Major Increased Jump Height 1.25
Metal Regen 100.0
Move Speed Penalty 0.85
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Frontier Justice

Attribute Value
Clip Size Penalty 1.0
Damage Bonus 1.25
Dmg Penalty Vs Buildings 0.5
Engineer Building Teleporting Pickup 10.0
Killstreak Tier 1.0
Mod Sentry Killed Revenge 1.0

Wrench

Attribute Value
Building Cost Reduction 0.65
Construction Rate Increased 10.0
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Engy Building Health Bonus 2.32
Engy Dispenser Radius Increased 3.0
Killstreak Tier 1.0
Maxammo Metal Increased 1.25
Melee Range Multiplier 1.65
Mod Teleporter Cost 4.0
Repair Rate Increased 2.0
Upgrade Rate Decrease 4.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500
Multi-Building sentries=2 dispensers=2
Owned Building Phasing sentry=1 dispenser=1 enemies=1
Robot Engineer sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=0 remove_all_sappers=0 yeet=1


See also: