Firewall: Difference between revisions

From bmod
m (Updating robot details for Firewall)
m (Updating robot details for Firewall)
 
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* '''Health''': 4920
* '''Health''': 4920
* '''Health Bonus Per Human Player''': 60
* '''Health Bonus Per Human Player''': 60
* '''Short Description''': Overheating + Resistance Piercing Heavy
* '''Short Description''': Overheating increases damage, Pierces resistances
* '''Tips''': Overheat % = damage bonus\nDon't let it fully overheat!
* '''Tips''': Overheat % = damage bonus\nDon't let it fully overheat!
* '''Death Tip''': Firewall deals more damage the longer he has been firing
* '''Death Tip''': Firewall deals more damage the longer he has been firing

Latest revision as of 22:37, 10 July 2025

Contents

Description

  • Name: Firewall
  • Class: Heavy
  • Role: Damage
  • Subclass: Hitscan
  • Health: 4920
  • Health Bonus Per Human Player: 60
  • Short Description: Overheating increases damage, Pierces resistances
  • Tips: Overheat % = damage bonus\nDon't let it fully overheat!
  • Death Tip: Firewall deals more damage the longer he has been firing
  • Robot Coins: 30.0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head
  • Rc On Death: 0

Player Attributes

Attribute Value
Aiming Movespeed Increased 2.0
Airblast Vulnerability Multiplier 0.2
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Move Speed Penalty 0.5
Rage Giving Scale 0.75

The Huo-Long Heater

Attribute Value
Crit Vs Burning Players 1.0
Damage Bonus Vs Burning 0.5
Dmg Penalty Vs Buildings 0.5
Dmg Pierces Resists Absorbs 1.0
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Minigun Spinup Time Increased 1.8
Ring Of Fire While Aiming 45.0

Custom Attributes Weapon

Attribute Value
Weapon Overheat heat_rate=0.0035 heat_rate_alt=0.0015 cooldown=3.0 decay_time=0.1 decay_rate=0.2 overheat_dmg_scale=3.0
Weapon Overheat Sound weapons/bumper_car_decelerate.wav


See also: