Survivor: Difference between revisions

From bmod
m (Updating robot details for Survivor)
m (Updating robot details for Survivor)
 
Line 10: Line 10:
* '''Role''': Damage
* '''Role''': Damage
* '''Subclass''': Melee
* '''Subclass''': Melee
* '''Health''': 2750
* '''Health''': 3000
* '''Health Bonus Per Human Player''': 100
* '''Health Bonus Per Human Player''': 100
* '''Short Description''': Ham, Level Up To Gain Auto Fire Projectiles
* '''Short Description''': Ham, Level Up To Gain Auto Fire Projectiles
Line 32: Line 32:
| Head Scale || 0.75
| Head Scale || 0.75
|-
|-
| Move Speed Penalty || 1.15
| Move Speed Penalty || 0.9
|-
|-
| Override Footstep Sound Set || 2.0
| Override Footstep Sound Set || 2.0

Latest revision as of 17:44, 27 July 2026

Contents

Description

  • Name: Survivor
  • Class: Soldier
  • Role: Damage
  • Subclass: Melee
  • Health: 3000
  • Health Bonus Per Human Player: 100
  • Short Description: Ham, Level Up To Gain Auto Fire Projectiles
  • Tips: Level up by staying alive
  • Death Tip: The robot only target the closest player
  • Scale: 1.75
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.8
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Head Scale 0.75
Move Speed Penalty 0.9
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Ham Shank

Attribute Value
Dmg Bonus Vs Buildings 0.5
Fire Rate Penalty 0.85
Melee Range Multiplier 1.4
Rocket Jump Damage Reduction 0.00


See also: