Uncle Dane: Difference between revisions

From bmod
m (Updating robot details for Uncle Dane)
m (Updating robot details for Uncle Dane)
 
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* '''Role''': Engineer
* '''Role''': Engineer
* '''Subclass''': Engineer
* '''Subclass''': Engineer
* '''Health''': 2250
* '''Health''': 2000
* '''Health Bonus Per Human Player''': 20
* '''Health Bonus Per Human Player''': 20
* '''Short Description''': Widowmaker, Wrench, LVL 3 Sentry
* '''Short Description''': Widowmaker, Wrench, LVL 3 Sentry
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| Add Onhit Addammo || 250
| Add Onhit Addammo || 250
|-
|-
| Damage Bonus || 1.25
| Damage Bonus || 1.0
|-
|-
| Dmg Penalty Vs Buildings || 0.5
| Dmg Penalty Vs Buildings || 0.5
Line 69: Line 69:
| Construction Rate Increased || 10.0
| Construction Rate Increased || 10.0
|-
|-
| Damage Bonus || 1.25
| Damage Bonus || 1.0
|-
|-
| Engineer Building Teleporting Pickup || 10.0
| Engineer Building Teleporting Pickup || 10.0
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! Attribute !! Value
! Attribute !! Value
|-
|-
| Mod Building Health || teleporter=500
| Mod Building Health || teleporter=250
|-
|-
| Owned Building Phasing || sentry=1 dispenser=1
| Owned Building Phasing || sentry=1 dispenser=1

Latest revision as of 17:24, 28 September 2026

Contents

Description

uncle_dane.webp?image.png Image source: Uncle Dane

  • Name: Uncle Dane
  • Class: Engineer
  • Role: Engineer
  • Subclass: Engineer
  • Health: 2000
  • Health Bonus Per Human Player: 20
  • Short Description: Widowmaker, Wrench, LVL 3 Sentry
  • Tips: Buildings build and upgrade instantly when hit by a wrench\nBuild teamporters to teleport your team to the front lines
  • Death Tip: Use explosive weapons to damage both engineers and their buildings at once
  • Scale: 1.65
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Major Increased Jump Height 1.25
Metal Regen 100.0
Move Speed Penalty 0.85
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Widowmaker

Attribute Value
Add Onhit Addammo 250
Damage Bonus 1.0
Dmg Penalty Vs Buildings 0.5
Engineer Building Teleporting Pickup 10.0
Killstreak Tier 1.0
Mod Ammo Per Shot 30.0

Wrench (Renamed/Strange)

Attribute Value
Building Cost Reduction 0.65
Construction Rate Increased 10.0
Damage Bonus 1.0
Engineer Building Teleporting Pickup 10.0
Engy Building Health Bonus 2.0
Engy Dispenser Radius Increased 6.0
Killstreak Tier 1.0
Maxammo Metal Increased 1.25
Melee Range Multiplier 1.65
Mod Teleporter Cost 5.5
Repair Rate Increased 2.0
Single Wep Deploy Time Increased 1.8
Upgrade Rate Decrease 2.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=250
Owned Building Phasing sentry=1 dispenser=1
Robot Engineer sentry_scale=1.45 dispenser_scale=1.45 sentry_count=1 dispenser_count=1 remove_all_sappers=0 yeet=0


See also: