Bearded Expense: Difference between revisions

From bmod
(Updating robot details for Bearded Expense)
 
m (Updating robot details for Bearded Expense)
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== Description ==
== Description ==
* class: Heavy
* Name: Bearded Expense
* shortdescription: Taunt: Leap Ability
* Class: Heavy
* name: Bearded Expense
* Role: Tank
* deathtip: You can bodyblock Bearded's leap\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* Subclass: Tank
* role: Tank
* Health: 5000
* subclass: Tank
* Health Bonus Per Human Player: 75
* tips: You can't contest objectives\nTaunt to leap!\nDeal stomp damage to make an explosion\nLong time crits on glove kills
* Short Description: Taunt: Leap Ability
* model: models/bots/heavy_boss/bot_heavy_boss.mdl
* Tips: You can't contest objectives\nTaunt to leap!\nDeal stomp damage to make an explosion\nLong time crits on glove kills
* health: 5000
* Death Tip: You can bodyblock Bearded's leap\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* health_bonus_per_player: 75
* Difficulty: 1
* difficulty: 1
* Model: Robot Boss Model - Small head
=== player_attributes ===
=== Player Attributes ===
* damage force reduction: 0.1
* Aiming Movespeed Increased: 2.5
* airblast vulnerability multiplier: 0.1
* Airblast Vulnerability Multiplier: 0.1
* cancel falling damage: 0.0
* Attach Particle Effect: 35.0
* dmg from melee increased: 2.0
* Boots Falling Stomp: 1.0
* boots falling stomp: 1.0
* Cancel Falling Damage: 0.0
* rage giving scale: 0.75
* Cannot Pick Up Intelligence: 1.0
* aiming movespeed increased: 2.5
=== Custom Attributes Player ===
* cannot pick up intelligence: 1.0
* Fall-Damage: static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
* increase player capture value: -1.0
* Damage Force Reduction: 0.1
* attach particle effect: 35.0
* Dmg From Melee Increased: 2.0
=== custom_attributes_player ===
* Increase Player Capture Value: -1.0
* fall-damage: static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
* Rage Giving Scale: 0.75
=== weapons ===
=== Weapons ===
=== Gloves of Running Urgently ===
* skin: 0
=== attributes ===
* move speed bonus: 0.693
* damage penalty: 1.5
* killstreak tier: 1.0
* speed_boost_on_kill: 10.0
* melee range multiplier: 1.5
* dmg penalty vs buildings: 0.35
* mod_maxhealth_drain_rate: 0.0
=== Bat ===
=== Bat ===
* shake on step: amplitude=2.5 frequency=1.0 range=400.0
* Shake On Hit: amplitude=20.0 frequency=5.0 duration=1.0
* shake on hit: amplitude=20.0 frequency=5.0 duration=1.0
* Shake On Step: amplitude=2.5 frequency=1.0 range=400.0
=== Gloves Of Running Urgently ===
=== Attributes ===
* Damage Penalty: 1.5
* Dmg Penalty Vs Buildings: 0.35
* Killstreak Tier: 1.0
* Melee Range Multiplier: 1.5
* Mod Maxhealth Drain Rate: 0.0
* Move Speed Bonus: 0.693
* Speed Boost On Kill: 10.0
* Skin: 0

Revision as of 23:13, 18 March 2024

Description

  • Name: Bearded Expense
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 75
  • Short Description: Taunt: Leap Ability
  • Tips: You can't contest objectives\nTaunt to leap!\nDeal stomp damage to make an explosion\nLong time crits on glove kills
  • Death Tip: You can bodyblock Bearded's leap\nTanks can be stunned by shields and stomps\nTanks take double melee damage
  • Difficulty: 1
  • Model: Robot Boss Model - Small head

Player Attributes

  • Aiming Movespeed Increased: 2.5
  • Airblast Vulnerability Multiplier: 0.1
  • Attach Particle Effect: 35.0
  • Boots Falling Stomp: 1.0
  • Cancel Falling Damage: 0.0
  • Cannot Pick Up Intelligence: 1.0

Custom Attributes Player

  • Fall-Damage: static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
  • Damage Force Reduction: 0.1
  • Dmg From Melee Increased: 2.0
  • Increase Player Capture Value: -1.0
  • Rage Giving Scale: 0.75

Weapons

Bat

  • Shake On Hit: amplitude=20.0 frequency=5.0 duration=1.0
  • Shake On Step: amplitude=2.5 frequency=1.0 range=400.0

Gloves Of Running Urgently

Attributes

  • Damage Penalty: 1.5
  • Dmg Penalty Vs Buildings: 0.35
  • Killstreak Tier: 1.0
  • Melee Range Multiplier: 1.5
  • Mod Maxhealth Drain Rate: 0.0
  • Move Speed Bonus: 0.693
  • Speed Boost On Kill: 10.0
  • Skin: 0