Brainiac: Difference between revisions

From bmod
(Updating robot details for Brainiac)
 
m (Updating robot details for Brainiac)
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== Description ==
== Description ==
* model: models/bots/engineer/bot_engineer.mdl
* Name: Brainiac
* class: Engineer
* Class: Engineer
* shortdescription: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
* Role: Engineer
* name: Brainiac
* Subclass: SingleClass
* deathtip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
* Health: 2000
* role: Engineer
* Health Bonus Per Human Player: 60
* subclass: SingleClass
* Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
* rc_cost: 20.0
* Tips: Use +use or special attack to open MatePort menu to teleport to teammates
* health: 2000
* Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
* health_bonus_per_player: 60
* Robot Coins: 20.0
* scale: 1.65
* Difficulty: 3
* difficulty: 3
* Model: Robot Regular Model - Normal head
* tips: Use +use or special attack to open MatePort menu to teleport to teammates
=== Player Attributes ===
=== player_attributes ===
* Airblast Vulnerability Multiplier: 0.3
* move speed penalty: 0.75
* Ammo Regen: 100.0
* damage force reduction: 0.3
* Cancel Falling Damage: 1.0
* airblast vulnerability multiplier: 0.3
* Damage Force Reduction: 0.3
* cancel falling damage: 1.0
* Head Scale: 0.85
* override footstep sound set: 2.0
* Major Increased Jump Height: 1.25
* maxammo metal increased: 2.5
* Maxammo Metal Increased: 2.5
* metal regen: 200.0
* Metal Regen: 200.0
* ammo regen: 100.0
* Mod Teleporter Cost: 9.0
* mod teleporter cost: 9.0
* Move Speed Penalty: 0.75
* major increased jump height: 1.25
* Override Footstep Sound Set: 2.0
* rage giving scale: 0.75
* Rage Giving Scale: 0.75
* head scale: 0.85
* Scale: 1.65
=== weapons ===
=== Weapons ===
* The Eureka Effect: Normal Stats
=== The Rescue Ranger ===
=== The Rescue Ranger ===
=== attributes ===
=== Attributes ===
* damage bonus: 1.25
* Construction Rate Increased: 10.0
* Construction rate increased: 10.0
* Damage Bonus: 1.25
* killstreak tier: 1.0
* Engineer Building Teleporting Pickup: 10.0
* melee range multiplier: 1.65
* Engy Dispenser Radius Increased: 3.0
* Repair rate increased: 2.0
* Killstreak Tier: 1.0
* mod wrench builds minisentry: 0.0
* Melee Range Multiplier: 1.65
* engineer building teleporting pickup: 10.0
* Mod Wrench Builds Minisentry: 0.0
* engy dispenser radius increased: 3.0
* Repair Rate Increased: 2.0
* upgrade rate decrease: 4.0
* Upgrade Rate Decrease: 4.0
=== custom_attributes_weapon ===
=== Custom Attributes Weapon ===
* mod building health: teleporter=500
* Mod Building Health: teleporter=500
* owned building phasing: sentry=1 dispenser=1
* Owned Building Phasing: sentry=1 dispenser=1
* robot engineer: sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0
* Robot Engineer: sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0
=== The Eureka Effect ===

Revision as of 23:15, 18 March 2024

Description

  • Name: Brainiac
  • Class: Engineer
  • Role: Engineer
  • Subclass: SingleClass
  • Health: 2000
  • Health Bonus Per Human Player: 60
  • Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
  • Tips: Use +use or special attack to open MatePort menu to teleport to teammates
  • Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
  • Robot Coins: 20.0
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

  • Airblast Vulnerability Multiplier: 0.3
  • Ammo Regen: 100.0
  • Cancel Falling Damage: 1.0
  • Damage Force Reduction: 0.3
  • Head Scale: 0.85
  • Major Increased Jump Height: 1.25
  • Maxammo Metal Increased: 2.5
  • Metal Regen: 200.0
  • Mod Teleporter Cost: 9.0
  • Move Speed Penalty: 0.75
  • Override Footstep Sound Set: 2.0
  • Rage Giving Scale: 0.75
  • Scale: 1.65

Weapons

  • The Eureka Effect: Normal Stats

The Rescue Ranger

Attributes

  • Construction Rate Increased: 10.0
  • Damage Bonus: 1.25
  • Engineer Building Teleporting Pickup: 10.0
  • Engy Dispenser Radius Increased: 3.0
  • Killstreak Tier: 1.0
  • Melee Range Multiplier: 1.65
  • Mod Wrench Builds Minisentry: 0.0
  • Repair Rate Increased: 2.0
  • Upgrade Rate Decrease: 4.0

Custom Attributes Weapon

  • Mod Building Health: teleporter=500
  • Owned Building Phasing: sentry=1 dispenser=1
  • Robot Engineer: sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0