Big Chief: Difference between revisions

From bmod
m (Updating robot details for Big Chief)
m (Updating robot details for Big Chief)
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== Description ==
== Description ==
* Name: Big Chief
* '''Name''': Big Chief
* Class: Heavy
* '''Class''': Heavy
* Role: Tank
* '''Role''': Tank
* Subclass: Tank
* '''Subclass''': Tank
* Health: 5000
* '''Health''': 5000
* Health Bonus Per Human Player: 150
* '''Health Bonus Per Human Player''': 150
* Short Description: High Heal on Kill
* '''Short Description''': High Heal on Kill
* Tips: Run up and punch players
* '''Tips''': Run up and punch players
* Death Tip: Don't get hit
* '''Death Tip''': Don't get hit
* Robot Coins: 12
* '''Robot Coins''': 12
* Difficulty: 1
* '''Difficulty''': 1
* Model: Robot Boss Model - Small head
* '''Model''': Robot Boss Model - Small head
=== Player Attributes ===
 
* Airblast Vulnerability Multiplier: 0.5
'''Player Attributes'''
* Attach Particle Effect: 35.0
{| class="wikitable"
* Cancel Falling Damage: 1.0
|-
* Cannot Pick Up Intelligence: 1.0
| Airblast Vulnerability Multiplier || 0.5
* Damage Force Reduction: 0.0
|-
* Dmg From Melee Increased: 2.0
| Attach Particle Effect || 35.0
* Dmg Taken From Crit Reduced: 0.75
|-
* Increase Player Capture Value: -1.0
| Cancel Falling Damage || 1.0
* Move Speed Penalty: 0.75
|-
* Rage Giving Scale: 0.75
| Cannot Pick Up Intelligence || 1.0
=== Weapons ===
|-
=== Warrior'S Spirit ===
| Damage Force Reduction || 0.0
=== Attributes ===
|-
* Dmg Penalty Vs Buildings: 0.5
| Dmg From Melee Increased || 2.0
* Dmg Penalty Vs Players: 1.25
|-
* Dmg Taken Increased: 1.0
| Dmg Taken From Crit Reduced || 0.75
* Heal On Kill: 1500.0
|-
* Killstreak Tier: 1.0
| Increase Player Capture Value || -1.0
* Melee Range Multiplier: 1.25
|-
* Skin: 0
| Move Speed Penalty || 0.75
|-
| Rage Giving Scale || 0.75
|}
 
'''Weapons'''
{| class="wikitable"
|-
| '''Warrior'S Spirit'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Dmg Penalty Vs Players || 1.25
|-
| Dmg Taken Increased || 1.0
|-
| Heal On Kill || 1500.0
|-
| Killstreak Tier || 1.0
|-
| Melee Range Multiplier || 1.25
|}
|-
| Skin || 0
|}
|}

Revision as of 23:59, 18 March 2024

Description

  • Name: Big Chief
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 150
  • Short Description: High Heal on Kill
  • Tips: Run up and punch players
  • Death Tip: Don't get hit
  • Robot Coins: 12
  • Difficulty: 1
  • Model: Robot Boss Model - Small head

Player Attributes

Airblast Vulnerability Multiplier 0.5
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Dmg Taken From Crit Reduced 0.75
Increase Player Capture Value -1.0
Move Speed Penalty 0.75
Rage Giving Scale 0.75

Weapons

Warrior'S Spirit
Attributes
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.25
Dmg Taken Increased 1.0
Heal On Kill 1500.0
Killstreak Tier 1.0
Melee Range Multiplier 1.25
Skin 0