Blood Bandit: Difference between revisions

From bmod
m (Updating robot details for Blood Bandit)
m (Updating robot details for Blood Bandit)
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== Description ==
== Description ==
* Name: Blood Bandit
* '''Name''': Blood Bandit
* Class: Medic
* '''Class''': Medic
* Role: Healer
* '''Role''': Healer
* Subclass: Healer
* '''Subclass''': Healer
* Health: 1800
* '''Health''': 1800
* Health Bonus Per Human Player: 60
* '''Health Bonus Per Human Player''': 60
* Short Description: Vampire Uber
* '''Short Description''': Vampire Uber
* Tips: Uber builds fasts, lasts short and removes all debuffs
* '''Tips''': Uber builds fasts, lasts short and removes all debuffs
* Death Tip: Separate this robot from his team and rush him down
* '''Death Tip''': Separate this robot from his team and rush him down
* Robot Coins: 20.0
* '''Robot Coins''': 20.0
* Difficulty: 2
* '''Difficulty''': 2
* Model: Robot Regular Model - Normal head
* '''Model''': Robot Regular Model - Normal head
=== Player Attributes ===
 
* Airblast Vulnerability Multiplier: 1.8
'''Player Attributes'''
* Cancel Falling Damage: 1.0
{| class="wikitable"
* Damage Force Reduction: 0.8
|-
* Head Scale: 0.75
| Airblast Vulnerability Multiplier || 1.8
* Health Regen: 20.0
|-
* Move Speed Penalty: 0.8
| Cancel Falling Damage || 1.0
* Rage Giving Scale: 0.75
|-
=== Weapons ===
| Damage Force Reduction || 0.8
=== Medi Gun(Renamed/Strange) ===
|-
* Warpaint Id: Skull Cracked
| Head Scale || 0.75
=== The Overdose ===
|-
=== Attributes ===
| Health Regen || 20.0
* Heal Rate Bonus: 2.0
|-
* Killstreak Tier: 1.0
| Move Speed Penalty || 0.8
* Overheal Penalty: 0.01
|-
* Ubercharge Rate Penalty: 1.6
| Rage Giving Scale || 0.75
=== Custom Attributes Weapon ===
|}
* Medigun Charge Is Cond: cond=94 duration=6.0
 
'''Weapons'''
{| class="wikitable"
|-
| '''Medi Gun(Renamed/Strange)'''
{| class="wikitable"
|-
| Warpaint Id || Skull Cracked
|}
|-
| '''The Overdose'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Heal Rate Bonus || 2.0
|-
| Killstreak Tier || 1.0
|-
| Overheal Penalty || 0.01
|-
| Ubercharge Rate Penalty || 1.6
|}
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Medigun Charge Is Cond || cond=94 duration=6.0
|}
|}
|}

Revision as of 00:00, 19 March 2024

Description

  • Name: Blood Bandit
  • Class: Medic
  • Role: Healer
  • Subclass: Healer
  • Health: 1800
  • Health Bonus Per Human Player: 60
  • Short Description: Vampire Uber
  • Tips: Uber builds fasts, lasts short and removes all debuffs
  • Death Tip: Separate this robot from his team and rush him down
  • Robot Coins: 20.0
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 1.8
Cancel Falling Damage 1.0
Damage Force Reduction 0.8
Head Scale 0.75
Health Regen 20.0
Move Speed Penalty 0.8
Rage Giving Scale 0.75

Weapons

Medi Gun(Renamed/Strange)
Warpaint Id Skull Cracked
The Overdose
Attributes
Heal Rate Bonus 2.0
Killstreak Tier 1.0
Overheal Penalty 0.01
Ubercharge Rate Penalty 1.6
Custom Attributes Weapon
Medigun Charge Is Cond cond=94 duration=6.0