Brainiac: Difference between revisions

From bmod
m (Updating robot details for Brainiac)
m (Updating robot details for Brainiac)
Line 1: Line 1:
== Description ==
== Description ==
* Name: Brainiac
* '''Name''': Brainiac
* Class: Engineer
* '''Class''': Engineer
* Role: Engineer
* '''Role''': Engineer
* Subclass: SingleClass
* '''Subclass''': SingleClass
* Health: 2000
* '''Health''': 2000
* Health Bonus Per Human Player: 60
* '''Health Bonus Per Human Player''': 60
* Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
* '''Short Description''': MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
* Tips: Use +use or special attack to open MatePort menu to teleport to teammates
* '''Tips''': Use +use or special attack to open MatePort menu to teleport to teammates
* Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
* '''Death Tip''': Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
* Robot Coins: 20.0
* '''Robot Coins''': 20.0
* Difficulty: 3
* '''Scale''': 1.65
* Model: Robot Regular Model - Normal head
* '''Difficulty''': 3
=== Player Attributes ===
* '''Model''': Robot Regular Model - Normal head
* Airblast Vulnerability Multiplier: 0.3
 
* Ammo Regen: 100.0
'''Player Attributes'''
* Cancel Falling Damage: 1.0
{| class="wikitable"
* Damage Force Reduction: 0.3
|-
* Head Scale: 0.85
| Airblast Vulnerability Multiplier || 0.3
* Major Increased Jump Height: 1.25
|-
* Maxammo Metal Increased: 2.5
| Ammo Regen || 100.0
* Metal Regen: 200.0
|-
* Mod Teleporter Cost: 9.0
| Cancel Falling Damage || 1.0
* Move Speed Penalty: 0.75
|-
* Override Footstep Sound Set: 2.0
| Damage Force Reduction || 0.3
* Rage Giving Scale: 0.75
|-
* Scale: 1.65
| Head Scale || 0.85
=== Weapons ===
|-
* The Eureka Effect: Normal Stats
| Major Increased Jump Height || 1.25
=== The Rescue Ranger ===
|-
=== Attributes ===
| Maxammo Metal Increased || 2.5
* Construction Rate Increased: 10.0
|-
* Damage Bonus: 1.25
| Metal Regen || 200.0
* Engineer Building Teleporting Pickup: 10.0
|-
* Engy Dispenser Radius Increased: 3.0
| Mod Teleporter Cost || 9.0
* Killstreak Tier: 1.0
|-
* Melee Range Multiplier: 1.65
| Move Speed Penalty || 0.75
* Mod Wrench Builds Minisentry: 0.0
|-
* Repair Rate Increased: 2.0
| Override Footstep Sound Set || 2.0
* Upgrade Rate Decrease: 4.0
|-
=== Custom Attributes Weapon ===
| Rage Giving Scale || 0.75
* Mod Building Health: teleporter=500
|}
* Owned Building Phasing: sentry=1 dispenser=1
 
* Robot Engineer: sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0
'''Weapons'''
{| class="wikitable"
|-
| The Eureka Effect || Normal Stats
|-
| '''The Rescue Ranger'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Construction Rate Increased || 10.0
|-
| Damage Bonus || 1.25
|-
| Engineer Building Teleporting Pickup || 10.0
|-
| Engy Dispenser Radius Increased || 3.0
|-
| Killstreak Tier || 1.0
|-
| Melee Range Multiplier || 1.65
|-
| Mod Wrench Builds Minisentry || 0.0
|-
| Repair Rate Increased || 2.0
|-
| Upgrade Rate Decrease || 4.0
|}
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Mod Building Health || teleporter=500
|-
| Owned Building Phasing || sentry=1 dispenser=1
|-
| Robot Engineer || sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0
|}
|}
|}

Revision as of 00:00, 19 March 2024

Description

  • Name: Brainiac
  • Class: Engineer
  • Role: Engineer
  • Subclass: SingleClass
  • Health: 2000
  • Health Bonus Per Human Player: 60
  • Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
  • Tips: Use +use or special attack to open MatePort menu to teleport to teammates
  • Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
  • Robot Coins: 20.0
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 0.3
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Head Scale 0.85
Major Increased Jump Height 1.25
Maxammo Metal Increased 2.5
Metal Regen 200.0
Mod Teleporter Cost 9.0
Move Speed Penalty 0.75
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Weapons

The Eureka Effect Normal Stats
The Rescue Ranger
Attributes
Construction Rate Increased 10.0
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Engy Dispenser Radius Increased 3.0
Killstreak Tier 1.0
Melee Range Multiplier 1.65
Mod Wrench Builds Minisentry 0.0
Repair Rate Increased 2.0
Upgrade Rate Decrease 4.0
Custom Attributes Weapon
Mod Building Health teleporter=500
Owned Building Phasing sentry=1 dispenser=1
Robot Engineer sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0