Equalizor: Difference between revisions
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== Description == | == Description == | ||
* | * '''Name''': Equalizor | ||
* | * '''Class''': Soldier | ||
* | * '''Role''': Damage | ||
* | * '''Subclass''': Melee | ||
* | * '''Health''': 3000 | ||
* | * '''Health Bonus Per Human Player''': 100 | ||
* | * '''Short Description''': Equalizer & Escape Plan fusion, Base Jumper | ||
* | * '''Tips''': Taunt to get airborne to use the base jumper\nSpeed & damage increase as health decreases | ||
* health | * '''Death Tip''': Equalizor becomes buffed as health decreases | ||
* | * '''Robot Coins''': 20.0 | ||
* | * '''Difficulty''': 2 | ||
* | * '''Model''': Robot Regular Model - Normal head | ||
= | |||
'''Player Attributes''' | |||
{| class="wikitable" | |||
|- | |||
| Airblast Vulnerability Multiplier || 1.25 | |||
|- | |||
| Ammo Regen || 100.0 | |||
|- | |||
| Boots Falling Stomp || 1.0 | |||
|- | |||
| '''Custom Attributes Player''' | |||
{| class="wikitable" | |||
|- | |||
| Fall-Damage || static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0 | |||
|} | |||
|- | |||
| Damage Force Reduction || 0.0 | |||
|- | |||
| Head Scale || 0.75 | |||
|- | |||
| Increase Buff Duration || 10.0 | |||
|- | |||
| Increased Air Control || 2.0 | |||
|- | |||
| Move Speed Penalty || 1.25 | |||
|- | |||
| No Self Blast Dmg || 0.0 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
= | |- | ||
| Rocket Jump Damage Reduction || 0.0 | |||
|- | |||
| Self Dmg Push Force Increased || 4.0 | |||
|} | |||
'''Weapons''' | |||
{| class="wikitable" | |||
|- | |||
| The B.A.S.E. Jumper || Normal Stats | |||
|- | |||
| '''The Escape Plan''' | |||
{| class="wikitable" | |||
|- | |||
| '''Attributes''' | |||
{| class="wikitable" | |||
|- | |||
| Dmg Bonus While Half Dead || 1.5 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.5 | |||
|- | |||
| Dmg Penalty Vs Players || 1.15 | |||
|- | |||
| Fire Rate Bonus With Reduced Health || 0.2 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Major Increased Jump Height || 2.7 | |||
|- | |||
| Melee Range Multiplier || 1.25 | |||
|- | |||
| Reduced Healing From Medics || 1.0 | |||
|- | |||
| Rocket Jump Damage Reduction || 0.0 | |||
|- | |||
| Self Mark For Death || 0.0 | |||
|} | |||
|- | |||
| Skin || 0 | |||
|} | |||
|} |
Revision as of 00:03, 19 March 2024
Description
- Name: Equalizor
- Class: Soldier
- Role: Damage
- Subclass: Melee
- Health: 3000
- Health Bonus Per Human Player: 100
- Short Description: Equalizer & Escape Plan fusion, Base Jumper
- Tips: Taunt to get airborne to use the base jumper\nSpeed & damage increase as health decreases
- Death Tip: Equalizor becomes buffed as health decreases
- Robot Coins: 20.0
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
Airblast Vulnerability Multiplier | 1.25 | |
Ammo Regen | 100.0 | |
Boots Falling Stomp | 1.0 | |
Custom Attributes Player
| ||
Damage Force Reduction | 0.0 | |
Head Scale | 0.75 | |
Increase Buff Duration | 10.0 | |
Increased Air Control | 2.0 | |
Move Speed Penalty | 1.25 | |
No Self Blast Dmg | 0.0 | |
Rage Giving Scale | 0.75 | |
Rocket Jump Damage Reduction | 0.0 | |
Self Dmg Push Force Increased | 4.0 |
Weapons
The B.A.S.E. Jumper | Normal Stats | ||||||||||||||||||||||
The Escape Plan
|