Expl-Odin: Difference between revisions

From bmod
(Updating robot details for Expl-Odin)
 
m (Updating robot details for Expl-Odin)
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== Description ==
== Description ==
* model: models/bots/demo_boss/bot_demo_boss.mdl
* '''Name''': Expl-Odin
* class: Demoman
* '''Class''': Demoman
* shortdescription: Grenade Launcher Launcher
* '''Role''': Damage
* name: Expl-Odin
* '''Subclass''': Grenades
* deathtip: Reflect or shortcircuit the grenade launchers
* '''Health''': 3500
* role: Damage
* '''Health Bonus Per Human Player''': 50
* subclass: Grenades
* '''Short Description''': Grenade Launcher Launcher
* health: 3500
* '''Death Tip''': Reflect or shortcircuit the grenade launchers
* health_bonus_per_player: 50
* '''Robot Coins''': 20.0
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 20.0
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* damage force reduction: 0.5
'''Player Attributes'''
* move speed penalty: 0.5
{| class="wikitable"
* airblast vulnerability multiplier: 0.8
|-
* cancel falling damage: 1.0
| Airblast Vulnerability Multiplier || 0.8
* charge impact damage increased: 1.5
|-
* ammo regen: 100.0
| Ammo Regen || 100.0
* rage giving scale: 0.75
|-
=== weapons ===
| Cancel Falling Damage || 1.0
=== Grenade Launcher (Renamed/Strange) ===
|-
* skin: 0
| Charge Impact Damage Increased || 1.5
=== attributes ===
|-
* killstreak tier: 1.0
| Damage Force Reduction || 0.5
* clip size upgrade atomic: 2.0
|-
* fire rate bonus: 0.8
| Move Speed Penalty || 0.5
* faster reload rate: 3.5
|-
* fuse bonus: 1.9
| Rage Giving Scale || 0.75
* dmg penalty vs buildings: 0.6
|}
* projectile speed decreased: 1.25
 
* rocket jump damage reduction: 2.0
'''Weapons'''
=== custom_attributes_weapon ===
{| class="wikitable"
* reload full clip at once: 1.0
|-
* projectile-fire-self: projectile-firedelay=0.6 projectile-speed=1500.0 projectile-model=models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl projectile-firesound=weapons/grenade_launcher_shoot.wav
| '''Grenade Launcher (Renamed/Strange)'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Clip Size Upgrade Atomic || 2.0
|-
| Dmg Penalty Vs Buildings || 0.6
|-
| Faster Reload Rate || 3.5
|-
| Fire Rate Bonus || 0.8
|-
| Fuse Bonus || 1.9
|-
| Killstreak Tier || 1.0
|-
| Projectile Speed Decreased || 1.25
|-
| Rocket Jump Damage Reduction || 2.0
|}
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Projectile-Fire-Self || projectile-firedelay=0.6 projectile-speed=1500.0 projectile-model=models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl projectile-firesound=weapons/grenade_launcher_shoot.wav
|-
| Reload Full Clip At Once || 1.0
|}
|-
| Skin || 0
|}
|}

Revision as of 00:03, 19 March 2024

Description

  • Name: Expl-Odin
  • Class: Demoman
  • Role: Damage
  • Subclass: Grenades
  • Health: 3500
  • Health Bonus Per Human Player: 50
  • Short Description: Grenade Launcher Launcher
  • Death Tip: Reflect or shortcircuit the grenade launchers
  • Robot Coins: 20.0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Airblast Vulnerability Multiplier 0.8
Ammo Regen 100.0
Cancel Falling Damage 1.0
Charge Impact Damage Increased 1.5
Damage Force Reduction 0.5
Move Speed Penalty 0.5
Rage Giving Scale 0.75

Weapons

Grenade Launcher (Renamed/Strange)
Attributes
Clip Size Upgrade Atomic 2.0
Dmg Penalty Vs Buildings 0.6
Faster Reload Rate 3.5
Fire Rate Bonus 0.8
Fuse Bonus 1.9
Killstreak Tier 1.0
Projectile Speed Decreased 1.25
Rocket Jump Damage Reduction 2.0
Custom Attributes Weapon
Projectile-Fire-Self projectile-firedelay=0.6 projectile-speed=1500.0 projectile-model=models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl projectile-firesound=weapons/grenade_launcher_shoot.wav
Reload Full Clip At Once 1.0
Skin 0