Fat Magic: Difference between revisions

From bmod
(Updating robot details for Fat Magic)
 
m (Updating robot details for Fat Magic)
Line 1: Line 1:
== Description ==
== Description ==
* model: models/bots/Sniper/bot_Sniper.mdl
* '''Name''': Fat Magic
* class: Sniper
* '''Class''': Sniper
* shortdescription: Bushwacka, Jarate
* '''Role''': Damage
* name: Fat Magic
* '''Subclass''': Melee
* deathtip: Fatmagic becomes briefly Ubered when covered in Jarate\nFatmagic can Uber himself with his own Jarate
* '''Health''': 2250
* role: Damage
* '''Health Bonus Per Human Player''': 110
* subclass: Melee
* '''Short Description''': Bushwacka, Jarate
* tips: Rapid swing Bushwacka\nBecome briefly ubered when jarate'd\nYou regenerate health over time!
* '''Tips''': Rapid swing Bushwacka\nBecome briefly ubered when jarate'd\nYou regenerate health over time!
* health: 2250
* '''Death Tip''': Fatmagic becomes briefly Ubered when covered in Jarate\nFatmagic can Uber himself with his own Jarate
* health_bonus_per_player: 110
* '''Scale''': 1.65
* difficulty: 3
* '''Difficulty''': 3
* scale: 1.65
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* move speed penalty: 0.9
'''Player Attributes'''
* damage force reduction: 1.0
{| class="wikitable"
* airblast vulnerability multiplier: 0.6
|-
* cancel falling damage: 1.0
| Airblast Vulnerability Multiplier || 0.6
* deploy time decreased: 0.05
|-
* override footstep sound set: 2.0
| Ammo Regen || 100.0
* ammo regen: 100.0
|-
* major increased jump height: 1.25
| Cancel Falling Damage || 1.0
* head scale: 0.8
|-
* rage giving scale: 0.75
| '''Custom Attributes Player'''
* health regen: 10.0
{| class="wikitable"
=== custom_attributes_player ===
|-
* OnCondAdd-addcond: oncond=24 duration=3.0 addcond=32
| Oncondadd-Addcond || oncond=24 duration=8.0 addcond=86
=== weapons ===
|}
=== Jarate ===
|-
* skin: 0
| Damage Force Reduction || 1.0
=== attributes ===
|-
* killstreak tier: 1.0
| Deploy Time Decreased || 0.05
* fire rate bonus: 0.8
|-
* dmg penalty vs buildings: 0.25
| Head Scale || 0.8
* dmg taken increased: 1.0
|-
=== The Bushwacka ===
| Health Regen || 10.0
* skin: 0
|-
| Major Increased Jump Height || 1.25
|-
| Move Speed Penalty || 1.15
|-
| Override Footstep Sound Set || 2.0
|-
| Rage Giving Scale || 0.75
|}
 
'''Weapons'''
{| class="wikitable"
|-
| '''Jarate'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Dmg Penalty Vs Buildings || 0.25
|-
| Dmg Taken Increased || 1.0
|-
| Fire Rate Bonus || 0.8
|-
| Killstreak Tier || 1.0
|}
|-
| Skin || 0
|}
|-
| '''The Bushwacka'''
{| class="wikitable"
|-
| Skin || 0
|}
|}

Revision as of 00:04, 19 March 2024

Description

  • Name: Fat Magic
  • Class: Sniper
  • Role: Damage
  • Subclass: Melee
  • Health: 2250
  • Health Bonus Per Human Player: 110
  • Short Description: Bushwacka, Jarate
  • Tips: Rapid swing Bushwacka\nBecome briefly ubered when jarate'd\nYou regenerate health over time!
  • Death Tip: Fatmagic becomes briefly Ubered when covered in Jarate\nFatmagic can Uber himself with his own Jarate
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 0.6
Ammo Regen 100.0
Cancel Falling Damage 1.0
Custom Attributes Player
Oncondadd-Addcond oncond=24 duration=8.0 addcond=86
Damage Force Reduction 1.0
Deploy Time Decreased 0.05
Head Scale 0.8
Health Regen 10.0
Major Increased Jump Height 1.25
Move Speed Penalty 1.15
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Weapons

Jarate
Attributes
Dmg Penalty Vs Buildings 0.25
Dmg Taken Increased 1.0
Fire Rate Bonus 0.8
Killstreak Tier 1.0
Skin 0
The Bushwacka
Skin 0