Funke: Difference between revisions

From bmod
(Updating robot details for Funke)
 
m (Updating robot details for Funke)
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== Description ==
== Description ==
* model: models/bots/scout_boss/bot_scout_boss.mdl
* '''Name''': Funke
* class: Scout
* '''Class''': Scout
* shortdescription: Cleaver + Batsaber Combo
* '''Role''': Damage
* name: Funke
* '''Subclass''': Melee
* deathtip: This robot takes extreme knockback from pushforces and damage
* '''Health''': 1250
* role: Damage
* '''Health Bonus Per Human Player''': 100
* subclass: Melee
* '''Short Description''': Cleaver + Batsaber Combo
* tips: Batsaber deals minicrits to bleeding enemies\nYour cleavers recharge faster
* '''Tips''': Batsaber deals minicrits to bleeding enemies\nYour cleavers recharge faster
* health: 1250
* '''Death Tip''': This robot takes extreme knockback from pushforces and damage
* health_bonus_per_player: 100
* '''Difficulty''': 2
* difficulty: 2
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* ammo regen: 100.0
'''Player Attributes'''
* move speed penalty: 1.3
{| class="wikitable"
* damage force increase: 10.0
|-
* airblast vulnerability multiplier: 2.25
| Airblast Vertical Vulnerability Multiplier || 2.0
* airblast vertical vulnerability multiplier: 2.0
|-
* cancel falling damage: 1.0
| Airblast Vulnerability Multiplier || 2.25
* increased jump height: 1.25
|-
* rage giving scale: 0.75
| Ammo Regen || 100.0
=== weapons ===
|-
=== The Flying Guillotine ===
| Cancel Falling Damage || 1.0
* skin: 0
|-
=== attributes ===
| Damage Force Increase || 10.0
* killstreak tier: 1.0
|-
* dmg penalty vs players: 1.25
| Increased Jump Height || 1.25
* dmg penalty vs buildings: 0.8
|-
=== Batsaber ===
| Move Speed Penalty || 1.3
* skin: 0
|-
=== custom_attributes_weapon ===
| Rage Giving Scale || 0.75
* mod crit type on target condition: condition=25 crit_type=1
|}
 
'''Weapons'''
{| class="wikitable"
|-
| '''Batsaber'''
{| class="wikitable"
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Mod Crit Type On Target Condition || condition=25 crit_type=1
|}
|-
| Skin || 0
|}
|-
| '''The Flying Guillotine'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Dmg Penalty Vs Buildings || 0.8
|-
| Dmg Penalty Vs Players || 1.25
|-
| Killstreak Tier || 1.0
|}
|-
| Skin || 0
|}
|}

Revision as of 00:05, 19 March 2024

Description

  • Name: Funke
  • Class: Scout
  • Role: Damage
  • Subclass: Melee
  • Health: 1250
  • Health Bonus Per Human Player: 100
  • Short Description: Cleaver + Batsaber Combo
  • Tips: Batsaber deals minicrits to bleeding enemies\nYour cleavers recharge faster
  • Death Tip: This robot takes extreme knockback from pushforces and damage
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Airblast Vertical Vulnerability Multiplier 2.0
Airblast Vulnerability Multiplier 2.25
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Increase 10.0
Increased Jump Height 1.25
Move Speed Penalty 1.3
Rage Giving Scale 0.75

Weapons

Batsaber
Custom Attributes Weapon
Mod Crit Type On Target Condition condition=25 crit_type=1
Skin 0
The Flying Guillotine
Attributes
Dmg Penalty Vs Buildings 0.8
Dmg Penalty Vs Players 1.25
Killstreak Tier 1.0
Skin 0