Hacked Slasher: Difference between revisions

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(Updating robot details for Hacked Slasher)
 
m (Updating robot details for Hacked Slasher)
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== Description ==
== Description ==
* model: models/bots/demo_boss/bot_demo_boss.mdl
* '''Name''': Hacked Slasher
* class: Demoman
* '''Class''': Demoman
* shortdescription: Power-Walk Charge
* '''Role''': Tank
* name: Hacked Slasher
* '''Subclass''': Tank
* deathtip: Knockback can disrupt the charge\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* '''Health''': 5000
* role: Tank
* '''Health Bonus Per Human Player''': 150
* subclass: Tank
* '''Short Description''': Power-Walk Charge
* tips: Extremely long but slow charge\nCharge refill on kill\nYou can't contest objectives
* '''Tips''': Extremely long but slow charge\nCharge refill on kill\nYou can't contest objectives
* health: 5000
* '''Death Tip''': Knockback can disrupt the charge\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* health_bonus_per_player: 150
* '''Robot Coins''': 12
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 12
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* damage force reduction: 0.1
'''Player Attributes'''
* move speed penalty: 0.7
{| class="wikitable"
* cancel falling damage: 1.0
|-
* charge impact damage increased: 1.5
| Airblast Vulnerability Multiplier || 0.1
* rage giving scale: 0.75
|-
* head scale: 0.85
| Attach Particle Effect || 35.0
* airblast vulnerability multiplier: 0.1
|-
* cannot pick up intelligence: 1.0
| Cancel Falling Damage || 1.0
* dmg from melee increased: 2.0
|-
* attach particle effect: 35.0
| Cannot Pick Up Intelligence || 1.0
* increase player capture value: -1.0
|-
=== custom_attributes_player ===
| Charge Impact Damage Increased || 1.5
* ChargeSpeed: speed=350
|-
=== weapons ===
| '''Custom Attributes Player'''
=== The Tide Turner ===
{| class="wikitable"
* skin: 0
|-
=== attributes ===
| Charge Speed || speed=350
* killstreak tier: 1.0
|}
* charge time increased: 15.0
|-
* dmg penalty vs players: 1.4
| Damage Force Reduction || 0.1
* charge impact damage increased: 5.0
|-
* no charge impact range: 100.0
| Dmg From Melee Increased || 2.0
* mult charge turn control: 5.0
|-
* kill refills meter: 1.0
| Head Scale || 0.85
* dmg penalty vs buildings: 0.35
|-
* dmg taken increased: 1.0
| Increase Player Capture Value || -1.0
=== The Claidheamh Mòr ===
|-
* skin: 0
| Move Speed Penalty || 0.7
=== custom_attributes_weapon ===
|-
* shake on step: amplitude=2.5 frequency=1.0 range=400.0
| Rage Giving Scale || 0.75
* shake on hit: amplitude=10.0 frequency=2.0 duration=0.5
|}
 
'''Weapons'''
{| class="wikitable"
|-
| '''The Claidheamh Mòr'''
{| class="wikitable"
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Shake On Hit || amplitude=10.0 frequency=2.0 duration=0.5
|-
| Shake On Step || amplitude=2.5 frequency=1.0 range=400.0
|}
|-
| Skin || 0
|}
|-
| '''The Tide Turner'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Charge Impact Damage Increased || 5.0
|-
| Charge Time Increased || 15.0
|-
| Dmg Penalty Vs Buildings || 0.35
|-
| Dmg Penalty Vs Players || 1.4
|-
| Dmg Taken Increased || 1.0
|-
| Kill Refills Meter || 1.0
|-
| Killstreak Tier || 1.0
|-
| Mult Charge Turn Control || 5.0
|-
| No Charge Impact Range || 100.0
|}
|-
| Skin || 0
|}
|}

Revision as of 00:05, 19 March 2024

Description

  • Name: Hacked Slasher
  • Class: Demoman
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 150
  • Short Description: Power-Walk Charge
  • Tips: Extremely long but slow charge\nCharge refill on kill\nYou can't contest objectives
  • Death Tip: Knockback can disrupt the charge\nTanks can be stunned by shields and stomps\nTanks take double melee damage
  • Robot Coins: 12
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Airblast Vulnerability Multiplier 0.1
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Charge Impact Damage Increased 1.5
Custom Attributes Player
Charge Speed speed=350
Damage Force Reduction 0.1
Dmg From Melee Increased 2.0
Head Scale 0.85
Increase Player Capture Value -1.0
Move Speed Penalty 0.7
Rage Giving Scale 0.75

Weapons

The Claidheamh Mòr
Custom Attributes Weapon
Shake On Hit amplitude=10.0 frequency=2.0 duration=0.5
Shake On Step amplitude=2.5 frequency=1.0 range=400.0
Skin 0
The Tide Turner
Attributes
Charge Impact Damage Increased 5.0
Charge Time Increased 15.0
Dmg Penalty Vs Buildings 0.35
Dmg Penalty Vs Players 1.4
Dmg Taken Increased 1.0
Kill Refills Meter 1.0
Killstreak Tier 1.0
Mult Charge Turn Control 5.0
No Charge Impact Range 100.0
Skin 0