Ivory: Difference between revisions
(Updating robot details for Ivory) |
m (Updating robot details for Ivory) |
||
Line 1: | Line 1: | ||
== Description == | == Description == | ||
* | * '''Name''': Ivory | ||
* | * '''Class''': Soldier | ||
* | * '''Role''': Damage | ||
* | * '''Subclass''': Rockets | ||
* | * '''Health''': 3500 | ||
* | * '''Health Bonus Per Human Player''': 40 | ||
* | * '''Short Description''': MIRV Rocket Launcher | ||
* | * '''Tips''': Use M2 to trigger MIRV, use +use or +attack3 to change MIRV modes | ||
* | * '''Death Tip''': Rockets split differently depending on the mode\nMortar rockets split downward\nConverge rockets split wide & converge | ||
* | * '''Difficulty''': 3 | ||
* | * '''Model''': Robot Boss Model - Small head | ||
= | |||
'''Player Attributes''' | |||
{| class="wikitable" | |||
|- | |||
| Airblast Vertical Vulnerability Multiplier || 0.1 | |||
|- | |||
| Airblast Vulnerability Multiplier || 0.4 | |||
|- | |||
| Ammo Regen || 100.0 | |||
|- | |||
= | | Cancel Falling Damage || 1.0 | ||
|- | |||
| Damage Force Reduction || 0.4 | |||
= | |- | ||
| Head Scale || 0.75 | |||
|- | |||
| Move Speed Penalty || 0.5 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|- | |||
| Self Dmg Push Force Increased || 2.0 | |||
|} | |||
= | |||
'''Weapons''' | |||
{| class="wikitable" | |||
|- | |||
| '''Rocket Launcher (Renamed/Strange)''' | |||
{| class="wikitable" | |||
|- | |||
| '''Attributes''' | |||
{| class="wikitable" | |||
|- | |||
| Clip Size Upgrade Atomic || 2.0 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.25 | |||
|- | |||
| Dmg Penalty Vs Players || 0.8 | |||
|- | |||
| Faster Reload Rate || 2.0 | |||
|- | |||
| Fire Rate Penalty || 0.85 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Maxammo Primary Increased || 2.5 | |||
|- | |||
| Rocket Jump Damage Reduction || 2.0 | |||
|} | |||
|- | |||
| '''Custom Attributes Weapon''' | |||
{| class="wikitable" | |||
|- | |||
| Reload Full Clip At Once || 1.0 | |||
|} | |||
|- | |||
| Warpaint Id || Hazard Warning | |||
|} | |||
|} |
Revision as of 00:07, 19 March 2024
Description
- Name: Ivory
- Class: Soldier
- Role: Damage
- Subclass: Rockets
- Health: 3500
- Health Bonus Per Human Player: 40
- Short Description: MIRV Rocket Launcher
- Tips: Use M2 to trigger MIRV, use +use or +attack3 to change MIRV modes
- Death Tip: Rockets split differently depending on the mode\nMortar rockets split downward\nConverge rockets split wide & converge
- Difficulty: 3
- Model: Robot Boss Model - Small head
Player Attributes
Airblast Vertical Vulnerability Multiplier | 0.1 |
Airblast Vulnerability Multiplier | 0.4 |
Ammo Regen | 100.0 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 0.4 |
Head Scale | 0.75 |
Move Speed Penalty | 0.5 |
Rage Giving Scale | 0.75 |
Self Dmg Push Force Increased | 2.0 |
Weapons
Rocket Launcher (Renamed/Strange)
|