Mecha Face: Difference between revisions

From bmod
(Updating robot details for Mecha Face)
 
m (Updating robot details for Mecha Face)
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== Description ==
== Description ==
* model: models/bots/scout_boss/bot_scout_boss.mdl
* '''Name''': Mecha Face
* class: Scout
* '''Class''': Scout
* shortdescription: Rapid Baby Face's Blaster
* '''Role''': Damage
* name: Mecha Face
* '''Subclass''': Hitscan
* deathtip: Mecha Face's speed decreases when damaged\nCounter him with sentries
* '''Health''': 1250
* role: Damage
* '''Health Bonus Per Human Player''': 40
* subclass: Hitscan
* '''Short Description''': Rapid Baby Face's Blaster
* tips: Move speed increases from damage dealt\n30%%%% damage bonus
* '''Tips''': Move speed increases from damage dealt\n30%%%% damage bonus
* health: 1250
* '''Death Tip''': Mecha Face's speed decreases when damaged\nCounter him with sentries
* health_bonus_per_player: 40
* '''Difficulty''': 2
* difficulty: 2
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* ammo regen: 100.0
'''Player Attributes'''
* damage force reduction: 1.5
{| class="wikitable"
* airblast vulnerability multiplier: 1.5
|-
* airblast vertical vulnerability multiplier: 1.0
| Airblast Vertical Vulnerability Multiplier || 1.0
* cancel falling damage: 1.0
|-
* increased jump height: 1.25
| Airblast Vulnerability Multiplier || 1.5
* rage giving scale: 0.75
|-
* self dmg push force increased: 3.0
| Ammo Regen || 100.0
=== weapons ===
|-
=== Baby Face's Blaster ===
| Cancel Falling Damage || 1.0
* skin: 0
|-
=== attributes ===
| Damage Force Reduction || 1.5
* dmg penalty vs buildings: 0.5
|-
* killstreak tier: 1.0
| Increased Jump Height || 1.25
* hype resets on jump: 0.0
|-
* lose hype on take damage: 1.0
| Rage Giving Scale || 0.75
* boost on damage: 1.0
|-
* clip size bonus: 1.4
| Self Dmg Push Force Increased || 3.0
* fire rate bonus: 0.75
|}
* Reload time increased: 0.8
 
* dmg penalty vs players: 1.15
'''Weapons'''
{| class="wikitable"
|-
| '''Baby Face'S Blaster'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Boost On Damage || 1.0
|-
| Clip Size Bonus || 1.4
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Dmg Penalty Vs Players || 1.15
|-
| Fire Rate Bonus || 0.75
|-
| Hype Resets On Jump || 0.0
|-
| Killstreak Tier || 1.0
|-
| Lose Hype On Take Damage || 1.0
|-
| Reload Time Increased || 0.8
|}
|-
| Skin || 0
|}
|}

Revision as of 00:09, 19 March 2024

Description

  • Name: Mecha Face
  • Class: Scout
  • Role: Damage
  • Subclass: Hitscan
  • Health: 1250
  • Health Bonus Per Human Player: 40
  • Short Description: Rapid Baby Face's Blaster
  • Tips: Move speed increases from damage dealt\n30%%%% damage bonus
  • Death Tip: Mecha Face's speed decreases when damaged\nCounter him with sentries
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Airblast Vertical Vulnerability Multiplier 1.0
Airblast Vulnerability Multiplier 1.5
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 1.5
Increased Jump Height 1.25
Rage Giving Scale 0.75
Self Dmg Push Force Increased 3.0

Weapons

Baby Face'S Blaster
Attributes
Boost On Damage 1.0
Clip Size Bonus 1.4
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.15
Fire Rate Bonus 0.75
Hype Resets On Jump 0.0
Killstreak Tier 1.0
Lose Hype On Take Damage 1.0
Reload Time Increased 0.8
Skin 0