Rager: Difference between revisions

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(Updating robot details for Rager)
 
m (Updating robot details for Rager)
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== Description ==
== Description ==
* model: models/bots/heavy_boss/bot_heavy_boss.mdl
* '''Name''': Rager
* class: Heavy
* '''Class''': Heavy
* shortdescription: Pushback rage
* '''Role''': Damage
* name: Rager
* '''Subclass''': Hitscan
* deathtip: Stay on the ground to avoid getting rage pushed far away
* '''Health''': 4920
* role: Damage
* '''Health Bonus Per Human Player''': 60
* subclass: Hitscan
* '''Short Description''': Pushback rage
* tips: Deal damage to build rage\nUse special attack or taunt to activate rage\nRage doesn't lower your DPS
* '''Tips''': Deal damage to build rage\nUse special attack or taunt to activate rage\nRage doesn't lower your DPS
* health: 4920
* '''Death Tip''': Stay on the ground to avoid getting rage pushed far away
* health_bonus_per_player: 60
* '''Robot Coins''': 35.0
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 30.0
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* move speed penalty: 0.5
'''Player Attributes'''
* damage force reduction: 0.5
{| class="wikitable"
* airblast vulnerability multiplier: 0.2
|-
* aiming movespeed increased: 2.0
| Aiming Movespeed Increased || 2.0
* ammo regen: 100.0
|-
* cancel falling damage: 1.0
| Airblast Vulnerability Multiplier || 0.2
* rage giving scale: 0.75
|-
* head scale: 0.75
| Ammo Regen || 100.0
=== weapons ===
|-
=== Minigun (Renamed/Strange) ===
| Cancel Falling Damage || 1.0
* warpaint_id: 204
|-
=== attributes ===
| Damage Force Reduction || 0.5
* maxammo primary increased: 2.5
|-
* killstreak tier: 1.0
| Head Scale || 0.75
* dmg penalty vs buildings: 0.5
|-
* generate rage on damage: 1.0
| Move Speed Penalty || 0.5
* increase buff duration: 1.0
|-
* fire rate bonus: 0.7
| Rage Giving Scale || 0.75
=== custom_attributes_weapon ===
|}
* rage fill multiplier: 2.5
 
* generate rage on damage patch: disable_rage_damage_penalty=1.0
'''Weapons'''
{| class="wikitable"
|-
| '''Minigun (Renamed/Strange)'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Fire Rate Bonus || 0.7
|-
| Generate Rage On Damage || 1.0
|-
| Increase Buff Duration || 1.0
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|}
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Generate Rage On Damage Patch || disable_rage_damage_penalty=1.0
|-
| Rage Fill Multiplier || 2.5
|}
|-
| Warpaint Id || Kill Covered
|}
|}

Revision as of 00:10, 19 March 2024

Description

  • Name: Rager
  • Class: Heavy
  • Role: Damage
  • Subclass: Hitscan
  • Health: 4920
  • Health Bonus Per Human Player: 60
  • Short Description: Pushback rage
  • Tips: Deal damage to build rage\nUse special attack or taunt to activate rage\nRage doesn't lower your DPS
  • Death Tip: Stay on the ground to avoid getting rage pushed far away
  • Robot Coins: 35.0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Aiming Movespeed Increased 2.0
Airblast Vulnerability Multiplier 0.2
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Head Scale 0.75
Move Speed Penalty 0.5
Rage Giving Scale 0.75

Weapons

Minigun (Renamed/Strange)
Attributes
Dmg Penalty Vs Buildings 0.5
Fire Rate Bonus 0.7
Generate Rage On Damage 1.0
Increase Buff Duration 1.0
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Custom Attributes Weapon
Generate Rage On Damage Patch disable_rage_damage_penalty=1.0
Rage Fill Multiplier 2.5
Warpaint Id Kill Covered