Sensor Armstrong: Difference between revisions

From bmod
(Updating robot details for Sensor Armstrong)
 
m (Updating robot details for Sensor Armstrong)
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== Description ==
== Description ==
* model: models/bots/heavy/bot_heavy.mdl
* '''Name''': Sensor Armstrong
* class: Heavy
* '''Class''': Heavy
* shortdescription: Nanomachines
* '''Role''': Tank
* name: Sensor Armstrong
* '''Subclass''': Tank
* deathtip: Armstrong is slower in Nanomode\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* '''Health''': 5000
* role: Tank
* '''Health Bonus Per Human Player''': 150
* subclass: Tank
* '''Short Description''': Nanomachines
* tips: Deal/take 4000 damage to fill meter\nOnce used become slower, Ubered, & repair yourself\nYou can't contest objectives
* '''Tips''': Deal/take 4000 damage to fill meter\nOnce used become slower, Ubered, & repair yourself\nYou can't contest objectives
* health: 5000
* '''Death Tip''': Armstrong is slower in Nanomode\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* health_bonus_per_player: 150
* '''Robot Coins''': 25.0
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 25.0
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* move speed penalty: 1.2
'''Player Attributes'''
* damage force reduction: 0.0
{| class="wikitable"
* airblast vulnerability multiplier: 0.1
|-
* aiming movespeed increased: 2.0
| Aiming Movespeed Increased || 2.0
* cancel falling damage: 1.0
|-
* increase buff duration: 10.0
| Airblast Vulnerability Multiplier || 0.1
* rage giving scale: 0.75
|-
* head scale: 0.8
| Attach Particle Effect || 35.0
* dmg taken from crit reduced: 0.75
|-
* cannot pick up intelligence: 1.0
| Cancel Falling Damage || 1.0
* dmg from melee increased: 2.0
|-
* attach particle effect: 35.0
| Cannot Pick Up Intelligence || 1.0
* increase player capture value: -1.0
|-
=== weapons ===
| Damage Force Reduction || 0.0
=== Fists ===
|-
* warpaint_id: 0
| Dmg From Melee Increased || 2.0
=== attributes ===
|-
* killstreak tier: 1.0
| Dmg Taken From Crit Reduced || 0.75
* damage bonus: 1.23076923076923077
|-
* fire rate penalty: 1.1
| Head Scale || 0.8
* dmg penalty vs buildings: 0.35
|-
=== custom_attributes_weapon ===
| Increase Buff Duration || 10.0
* shake on step: amplitude=2.5 frequency=1.0 range=400.0
|-
* shake on hit: amplitude=10.0 frequency=2.0 duration=0.5
| Increase Player Capture Value || -1.0
|-
| Move Speed Penalty || 1.2
|-
| Rage Giving Scale || 0.75
|}
 
'''Weapons'''
{| class="wikitable"
|-
| '''Fists'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Damage Bonus || 1.23076923076923077
|-
| Dmg Penalty Vs Buildings || 0.35
|-
| Fire Rate Penalty || 1.1
|-
| Killstreak Tier || 1.0
|}
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Shake On Hit || amplitude=10.0 frequency=2.0 duration=0.5
|-
| Shake On Step || amplitude=2.5 frequency=1.0 range=400.0
|}
|}
|}

Revision as of 00:12, 19 March 2024

Description

  • Name: Sensor Armstrong
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 150
  • Short Description: Nanomachines
  • Tips: Deal/take 4000 damage to fill meter\nOnce used become slower, Ubered, & repair yourself\nYou can't contest objectives
  • Death Tip: Armstrong is slower in Nanomode\nTanks can be stunned by shields and stomps\nTanks take double melee damage
  • Robot Coins: 25.0
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Aiming Movespeed Increased 2.0
Airblast Vulnerability Multiplier 0.1
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Dmg Taken From Crit Reduced 0.75
Head Scale 0.8
Increase Buff Duration 10.0
Increase Player Capture Value -1.0
Move Speed Penalty 1.2
Rage Giving Scale 0.75

Weapons

Fists
Attributes
Damage Bonus 1.23076923076923077
Dmg Penalty Vs Buildings 0.35
Fire Rate Penalty 1.1
Killstreak Tier 1.0
Custom Attributes Weapon
Shake On Hit amplitude=10.0 frequency=2.0 duration=0.5
Shake On Step amplitude=2.5 frequency=1.0 range=400.0