Toofty: Difference between revisions

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(Updating robot details for Toofty)
 
m (Updating robot details for Toofty)
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== Description ==
== Description ==
* model: models/bots/demo/bot_demo.mdl
* '''Name''': Toofty
* class: Demoman
* '''Class''': Demoman
* shortdescription: Iron Bomber, Sticky jumper
* '''Role''': Disruptor
* name: Toofty
* '''Subclass''': Disruptor
* deathtip: Blast jumpers can be countered heavily by the Reserve Shooter
* '''Health''': 1750
* role: Disruptor
* '''Health Bonus Per Human Player''': 50
* subclass: Disruptor
* '''Short Description''': Iron Bomber, Sticky jumper
* tips: Land on enemies to deal stomp damage
* '''Tips''': Land on enemies to deal stomp damage
* health: 1750
* '''Death Tip''': Blast jumpers can be countered heavily by the Reserve Shooter
* health_bonus_per_player: 50
* '''Difficulty''': 2
* difficulty: 2
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* damage force reduction: 0.5
'''Player Attributes'''
* move speed penalty: 0.85
{| class="wikitable"
* airblast vulnerability multiplier: 1.3
|-
* boots falling stomp: 1.0
| Airblast Vulnerability Multiplier || 1.3
* head scale: 0.8
|-
* ammo regen: 100.0
| Ammo Regen || 100.0
* rage giving scale: 0.75
|-
=== custom_attributes_player ===
| Boots Falling Stomp || 1.0
* fall-damage: static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
|-
=== weapons ===
| '''Custom Attributes Player'''
=== The Iron Bomber ===
{| class="wikitable"
* warpaint_id: 213
|-
=== attributes ===
| Fall-Damage || static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
* fire rate bonus: 0.1
|}
* max pipebombs decreased: 0.0
|-
* killstreak tier: 1.0
| Damage Force Reduction || 0.5
=== custom_attributes_weapon ===
|-
* reload full clip at once: 1.0
| Head Scale || 0.8
=== Sticky Jumper ===
|-
* skin: 0
| Move Speed Penalty || 0.85
=== The B.A.S.E. Jumper ===
|-
| Rage Giving Scale || 0.75
|}
 
'''Weapons'''
{| class="wikitable"
|-
| '''Sticky Jumper'''
{| class="wikitable"
|-
| Skin || 0
|}
|-
| The B.A.S.E. Jumper || Normal Stats
|-
| '''The Iron Bomber'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Fire Rate Bonus || 0.1
|-
| Killstreak Tier || 1.0
|-
| Max Pipebombs Decreased || 0.0
|}
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Reload Full Clip At Once || 1.0
|}
|-
| Warpaint Id || Miami Element
|}
|}

Revision as of 00:15, 19 March 2024

Description

  • Name: Toofty
  • Class: Demoman
  • Role: Disruptor
  • Subclass: Disruptor
  • Health: 1750
  • Health Bonus Per Human Player: 50
  • Short Description: Iron Bomber, Sticky jumper
  • Tips: Land on enemies to deal stomp damage
  • Death Tip: Blast jumpers can be countered heavily by the Reserve Shooter
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 1.3
Ammo Regen 100.0
Boots Falling Stomp 1.0
Custom Attributes Player
Fall-Damage static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
Damage Force Reduction 0.5
Head Scale 0.8
Move Speed Penalty 0.85
Rage Giving Scale 0.75

Weapons

Sticky Jumper
Skin 0
The B.A.S.E. Jumper Normal Stats
The Iron Bomber
Attributes
Fire Rate Bonus 0.1
Killstreak Tier 1.0
Max Pipebombs Decreased 0.0
Custom Attributes Weapon
Reload Full Clip At Once 1.0
Warpaint Id Miami Element