Wrangler Bill: Difference between revisions

From bmod
(Updating robot details for Wrangler Bill)
 
m (Updating robot details for Wrangler Bill)
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== Description ==
== Description ==
* model: models/bots/engineer/bot_engineer.mdl
* '''Name''': Wrangler Bill
* class: Engineer
* '''Class''': Engineer
* shortdescription: Wrangler, Rapid Fire mini-sentries, Teamporter
* '''Role''': Engineer
* name: Wrangler Bill
* '''Subclass''': SingleClass
* deathtip: Bill has rapid fire mini sentry\nUse explosive weapons to damage both engineers and their buildings at once
* '''Health''': 1250
* role: Engineer
* '''Health Bonus Per Human Player''': 60
* subclass: SingleClass
* '''Short Description''': Wrangler, Rapid Fire mini-sentries, Teamporter
* tips: Build teamporters to teleport your team to the front lines
* '''Tips''': Build teamporters to teleport your team to the front lines
* health: 1250
* '''Death Tip''': Bill has rapid fire mini sentry\nUse explosive weapons to damage both engineers and their buildings at once
* health_bonus_per_player: 60
* '''Scale''': 1.65
* difficulty: 2
* '''Difficulty''': 2
* scale: 1.65
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* move speed penalty: 0.75
'''Player Attributes'''
* damage force reduction: 0.3
{| class="wikitable"
* airblast vulnerability multiplier: 0.3
|-
* cancel falling damage: 1.0
| Airblast Vulnerability Multiplier || 0.3
* override footstep sound set: 2.0
|-
* maxammo metal increased: 2.5
| Cancel Falling Damage || 1.0
* metal regen: 200.0
|-
* mod teleporter cost: 10.0
| Damage Force Reduction || 0.3
* major increased jump height: 1.25
|-
* rage giving scale: 0.75
| Deploy Time Decreased || 0.25
* deploy time decreased: 0.25
|-
=== weapons ===
| Major Increased Jump Height || 1.25
=== The Gigar Counter ===
|-
* skin: 0
| Maxammo Metal Increased || 2.5
=== The Gunslinger ===
|-
* skin: 0
| Metal Regen || 200.0
=== attributes ===
|-
* fire rate bonus: 0.85
| Mod Teleporter Cost || 10.0
* damage bonus: 1.5
|-
* Construction rate increased: 10.0
| Move Speed Penalty || 0.75
* killstreak tier: 1.0
|-
* melee range multiplier: 1.65
| Override Footstep Sound Set || 2.0
* Repair rate increased: 2.0
|-
* engineer sentry build rate multiplier: 5.0
| Rage Giving Scale || 0.75
* engineer building teleporting pickup: 10.0
|}
* engy building health bonus: 1.75
 
* engy dispenser radius increased: 3.0
'''Weapons'''
* upgrade rate decrease: 8.0
{| class="wikitable"
* engy sentry fire rate increased: 0.6
|-
=== custom_attributes_weapon ===
| '''The Gigar Counter'''
* mod building health: teleporter=500
{| class="wikitable"
* owned building phasing: sentry=1 dispenser=1
|-
* robot engineer: sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=1 remove_all_sappers=1 yeet=0
| Skin || 0
* multi-building: sentries=4 dispensers=1
|}
|-
| '''The Gunslinger'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Construction Rate Increased || 10.0
|-
| Damage Bonus || 1.5
|-
| Engineer Building Teleporting Pickup || 10.0
|-
| Engineer Sentry Build Rate Multiplier || 5.0
|-
| Engy Building Health Bonus || 1.75
|-
| Engy Dispenser Radius Increased || 3.0
|-
| Engy Sentry Fire Rate Increased || 0.6
|-
| Fire Rate Bonus || 0.85
|-
| Killstreak Tier || 1.0
|-
| Melee Range Multiplier || 1.65
|-
| Repair Rate Increased || 2.0
|-
| Upgrade Rate Decrease || 8.0
|}
|-
| '''Custom Attributes Weapon'''
{| class="wikitable"
|-
| Mod Building Health || teleporter=500
|-
| Multi-Building || sentries=4 dispensers=1
|-
| Owned Building Phasing || sentry=1 dispenser=1
|-
| Robot Engineer || sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=1 remove_all_sappers=1 yeet=0
|}
|-
| Skin || 0
|}
|}

Revision as of 00:16, 19 March 2024

Description

  • Name: Wrangler Bill
  • Class: Engineer
  • Role: Engineer
  • Subclass: SingleClass
  • Health: 1250
  • Health Bonus Per Human Player: 60
  • Short Description: Wrangler, Rapid Fire mini-sentries, Teamporter
  • Tips: Build teamporters to teleport your team to the front lines
  • Death Tip: Bill has rapid fire mini sentry\nUse explosive weapons to damage both engineers and their buildings at once
  • Scale: 1.65
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 0.3
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Deploy Time Decreased 0.25
Major Increased Jump Height 1.25
Maxammo Metal Increased 2.5
Metal Regen 200.0
Mod Teleporter Cost 10.0
Move Speed Penalty 0.75
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Weapons

The Gigar Counter
Skin 0
The Gunslinger
Attributes
Construction Rate Increased 10.0
Damage Bonus 1.5
Engineer Building Teleporting Pickup 10.0
Engineer Sentry Build Rate Multiplier 5.0
Engy Building Health Bonus 1.75
Engy Dispenser Radius Increased 3.0
Engy Sentry Fire Rate Increased 0.6
Fire Rate Bonus 0.85
Killstreak Tier 1.0
Melee Range Multiplier 1.65
Repair Rate Increased 2.0
Upgrade Rate Decrease 8.0
Custom Attributes Weapon
Mod Building Health teleporter=500
Multi-Building sentries=4 dispensers=1
Owned Building Phasing sentry=1 dispenser=1
Robot Engineer sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=1 remove_all_sappers=1 yeet=0
Skin 0