Zonical: Difference between revisions
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== Description == | == Description == | ||
* | * '''Name''': Zonical | ||
* | * '''Class''': Engineer | ||
* | * '''Role''': Engineer | ||
* | * '''Subclass''': SingleClass | ||
* | * '''Health''': 1250 | ||
* | * '''Health Bonus Per Human Player''': 60 | ||
* | * '''Short Description''': Quick-draw Pistol, Gunslinger | ||
* | * '''Tips''': Gain Minicrits by switching to your pistol\nBuild teamporters to easily teleport your team to the front lines | ||
* | * '''Death Tip''': Zonical's pistol mini-crits when pulled out\nUse explosive weapons to damage both engineers and their buildings at once | ||
* | * '''Scale''': 1.65 | ||
* | * '''Difficulty''': 3 | ||
* | * '''Model''': Robot Regular Model - Normal head | ||
= | |||
'''Player Attributes''' | |||
{| class="wikitable" | |||
|- | |||
| Airblast Vulnerability Multiplier || 0.3 | |||
|- | |||
| Ammo Regen || 100.0 | |||
|- | |||
| Building Cost Reduction || 0.5 | |||
|- | |||
| Cancel Falling Damage || 1.0 | |||
|- | |||
| '''Custom Attributes Player''' | |||
= | {| class="wikitable" | ||
|- | |||
= | | Robot Engineer || sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0 | ||
|} | |||
|- | |||
| Damage Force Reduction || 0.3 | |||
|- | |||
| Major Increased Jump Height || 1.25 | |||
|- | |||
| Maxammo Metal Increased || 2.5 | |||
|- | |||
| Metal Regen || 200.0 | |||
|- | |||
| Mod Teleporter Cost || 18.0 | |||
|- | |||
| Move Speed Penalty || 0.75 | |||
= | |- | ||
| Override Footstep Sound Set || 2.0 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|} | |||
'''Weapons''' | |||
{| class="wikitable" | |||
|- | |||
| '''Engineer'S Pistol''' | |||
{| class="wikitable" | |||
|- | |||
| '''Attributes''' | |||
{| class="wikitable" | |||
|- | |||
| Construction Rate Increased || 10.0 | |||
|- | |||
| Engineer Building Teleporting Pickup || 10.0 | |||
|- | |||
| Engy Building Health Bonus || 1.6 | |||
|- | |||
| Engy Dispenser Radius Increased || 6.0 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Melee Range Multiplier || 1.15 | |||
|- | |||
| Repair Rate Increased || 2.0 | |||
|- | |||
| Upgrade Rate Decrease || 8.0 | |||
|} | |||
|- | |||
| Skin || 0 | |||
|} | |||
|- | |||
| '''The Gunslinger''' | |||
{| class="wikitable" | |||
|- | |||
| '''Custom Attributes Weapon''' | |||
{| class="wikitable" | |||
|- | |||
| Mod Building Health || teleporter=500 dispenser=750 | |||
|- | |||
| Owned Building Phasing || sentry=1 dispenser=1 | |||
|} | |||
|- | |||
| Skin || 0 | |||
|} | |||
|} |
Revision as of 00:16, 19 March 2024
Description
- Name: Zonical
- Class: Engineer
- Role: Engineer
- Subclass: SingleClass
- Health: 1250
- Health Bonus Per Human Player: 60
- Short Description: Quick-draw Pistol, Gunslinger
- Tips: Gain Minicrits by switching to your pistol\nBuild teamporters to easily teleport your team to the front lines
- Death Tip: Zonical's pistol mini-crits when pulled out\nUse explosive weapons to damage both engineers and their buildings at once
- Scale: 1.65
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
Airblast Vulnerability Multiplier | 0.3 | |
Ammo Regen | 100.0 | |
Building Cost Reduction | 0.5 | |
Cancel Falling Damage | 1.0 | |
Custom Attributes Player
| ||
Damage Force Reduction | 0.3 | |
Major Increased Jump Height | 1.25 | |
Maxammo Metal Increased | 2.5 | |
Metal Regen | 200.0 | |
Mod Teleporter Cost | 18.0 | |
Move Speed Penalty | 0.75 | |
Override Footstep Sound Set | 2.0 | |
Rage Giving Scale | 0.75 |
Weapons
Engineer'S Pistol
| |||||||||||||||||||
The Gunslinger
|