Funke: Difference between revisions

From bmod
m (Updating robot details for Funke)
m (Updating robot details for Funke)
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| '''Batsaber'''
| '''Batsaber'''
{| class="wikitable"
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
| Dmg Penalty Vs Buildings || 0.8
|-
| Dmg Penalty Vs Players || 1.25
|-
| Killstreak Tier || 1.0
|}
|-
|-
| '''Custom Attributes Weapon'''
| '''Custom Attributes Weapon'''
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{| class="wikitable"
{| class="wikitable"
|-
|-
| Dmg Penalty Vs Buildings || 0.8
| Damage Bonus || 2.0
|-
|-
| Dmg Penalty Vs Players || 1.25
| Effect Bar Recharge Rate Increased || 1.5
|-
|-
| Killstreak Tier || 1.0
| Killstreak Tier || 1.0

Revision as of 16:13, 19 March 2024

Description

  • Name: Funke
  • Class: Scout
  • Role: Damage
  • Subclass: Melee
  • Health: 1250
  • Health Bonus Per Human Player: 100
  • Short Description: Cleaver + Batsaber Combo
  • Tips: Batsaber deals minicrits to bleeding enemies\nYour cleavers recharge faster
  • Death Tip: This robot takes extreme knockback from pushforces and damage
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Airblast Vertical Vulnerability Multiplier 2.0
Airblast Vulnerability Multiplier 2.25
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Increase 10.0
Increased Jump Height 1.25
Move Speed Penalty 1.3
Rage Giving Scale 0.75

Weapons

Batsaber
Attributes
Dmg Penalty Vs Buildings 0.8
Dmg Penalty Vs Players 1.25
Killstreak Tier 1.0
Custom Attributes Weapon
Mod Crit Type On Target Condition condition=25 crit_type=1
Skin 0
The Flying Guillotine
Attributes
Damage Bonus 2.0
Effect Bar Recharge Rate Increased 1.5
Killstreak Tier 1.0
Skin 0