Robo-Knight: Difference between revisions
m (Updating robot details for Robo-Knight) |
m (Updating robot details for Robo-Knight) |
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{| class="wikitable" | {| class="wikitable" | ||
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| The Chargin' Targe || | | '''The Chargin' Targe''' | ||
{| class="wikitable" | |||
|- | |||
| '''Attributes''' | |||
{| class="wikitable" | |||
|- | |||
| Lose Demo Charge On Damage When Charging || 0.0 | |||
|- | |||
| Major Increased Jump Height || 1.5 | |||
|} | |||
|} | |||
|- | |- | ||
| '''The Eyelander''' | | '''The Eyelander''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| | | Charge Impact Damage Increased || 1.5 | ||
|- | |||
| Charge Meter On Hit || 0.2 | |||
|- | |||
| Charge Time Increased || 5.0 | |||
|- | |||
| Damage Bonus || 1.25 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.25 | |||
|- | |||
| Fire Rate Bonus || 0.9 | |||
|- | |||
| Full Charge Turn Control || 0.5 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |- | ||
| | | No Charge Impact Range || 100.0 | ||
|} | |} | ||
|} | |} | ||
|} | |} |
Revision as of 16:19, 19 March 2024
Description
- Name: Robo-Knight
- Class: Demoman
- Role: Damage
- Subclass: Melee
- Health: 2200
- Health Bonus Per Human Player: 100
- Short Description: Eyelander, Chargin' Targe
- Tips: Longer charge\nBetter turn control\n20% charge refill on hit
- Death Tip: This robot is weak to airblast
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
Airblast Vulnerability Multiplier | 0.8 | |
Cancel Falling Damage | 1.0 | |
Charge Impact Damage Increased | 1.5 | |
Custom Attributes Player
| ||
Damage Force Reduction | 0.5 | |
Head Scale | 0.85 | |
Move Speed Penalty | 0.85 | |
Rage Giving Scale | 0.75 |
Weapons
The Chargin' Targe
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The Eyelander
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