Skeeter: Difference between revisions
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| '''The Classic''' | | '''The Classic''' | ||
{| class="wikitable" | {| class="wikitable" | ||
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| '''Attributes''' | |||
{| class="wikitable" | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.5 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|} | |||
|- | |- | ||
| Skin || 0 | | Skin || 0 | ||
|} | |} | ||
|} | |} |
Revision as of 16:21, 19 March 2024
Description
- Name: Skeeter
- Class: Sniper
- Role: Sniper
- Subclass: Sniper
- Health: 1250
- Health Bonus Per Human Player: 60
- Short Description: Knockback Sniper
- Tips: Your shots deal knockback on target\nCharge rifle for greater knockback\nDefend yourself with your secondary
- Death Tip: Skeeter's shots knock you back depending on damage\nCounter-snipe or backstab sniper bots while they are distracted
- Scale: 1.65
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
Airblast Vulnerability Multiplier | 1.0 |
Ammo Regen | 100.0 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 1.0 |
Head Scale | 0.8 |
Move Speed Penalty | 0.9 |
Override Footstep Sound Set | 2.0 |
Rage Giving Scale | 0.75 |
Weapons
The Classic
|