Barricade: Difference between revisions
m (Updating robot details for Barricade) |
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#Shotgun (Renamed/Strange)|3.3 Shotgun (Renamed/Strange)]] | |||
** [[#The Southern Hospitality|3.4 The Southern Hospitality]] | |||
== Description == | == Description == | ||
* '''Name''': Barricade | * '''Name''': Barricade | ||
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* '''Model''': Robot Regular Model - Normal head | * '''Model''': Robot Regular Model - Normal head | ||
== Player Attributes == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| Cancel Falling Damage || 1.0 | | Cancel Falling Damage || 1.0 | ||
|- | |- | ||
| | | Custom Attributes Player || {'Robot Engineer': 'sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0'} | ||
| Robot Engineer | |||
|- | |- | ||
| Damage Force Reduction || 0.3 | | Damage Force Reduction || 0.3 | ||
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|} | |} | ||
== Weapons == | |||
=== Shotgun (Renamed/Strange) === | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|- | |- | ||
| Killstreak Tier || 1.0 | | Killstreak Tier || 1.0 | ||
|- | |- | ||
| | | Warpaint Id || Team Serviced | ||
|- | |- | ||
| Mod Building Health || teleporter=500 dispenser=1000 | | Mod Building Health || teleporter=500 dispenser=1000 | ||
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| Robot Engineer || dispenser_scale=2.5 upgrade_level_dispenser=3 sentry_scale=2.5 | | Robot Engineer || dispenser_scale=2.5 upgrade_level_dispenser=3 sentry_scale=2.5 | ||
|} | |} | ||
=== The Southern Hospitality === | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|- | |- | ||
| Upgrade Rate Decrease || 8.0 | | Upgrade Rate Decrease || 8.0 | ||
|} | |} |
Revision as of 17:16, 19 March 2024
Contents
Description
- Name: Barricade
- Class: Engineer
- Role: Engineer
- Subclass: SingleClass
- Health: 1250
- Health Bonus Per Human Player: 60
- Short Description: Barricade Buildings, Weak LVL 3 sentry, Shotgun, Southern Hospitality
- Tips: Build teamporters to easily teleport your team to the front lines
- Death Tip: Barricade's sentry has very small range and shoots slowly
- Scale: 1.65
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
Airblast Vulnerability Multiplier | 0.3 |
Ammo Regen | 100.0 |
Building Cost Reduction | 0.5 |
Cancel Falling Damage | 1.0 |
Custom Attributes Player | {'Robot Engineer': 'sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0'} |
Damage Force Reduction | 0.3 |
Major Increased Jump Height | 1.25 |
Maxammo Metal Increased | 2.5 |
Metal Regen | 200.0 |
Mod Teleporter Cost | 18.0 |
Move Speed Penalty | 0.75 |
Override Footstep Sound Set | 2.0 |
Rage Giving Scale | 0.75 |
Weapons
Shotgun (Renamed/Strange)
Dmg Penalty Vs Buildings | 0.5 |
Engineer Building Teleporting Pickup | 10.0 |
Faster Reload Rate | 1.85 |
Fire Rate Bonus | 0.8 |
Killstreak Tier | 1.0 |
Warpaint Id | Team Serviced |
Mod Building Health | teleporter=500 dispenser=1000 |
Owned Building Phasing | sentry=1 dispenser=1 |
Robot Engineer | dispenser_scale=2.5 upgrade_level_dispenser=3 sentry_scale=2.5 |
The Southern Hospitality
Construction Rate Increased | 10.0 |
Damage Bonus | 1.25 |
Engineer Building Teleporting Pickup | 10.0 |
Engy Building Health Bonus | 5.6 |
Engy Dispenser Radius Increased | 10.0 |
Engy Sentry Damage Bonus | 0.4 |
Killstreak Tier | 1.0 |
Melee Range Multiplier | 1.65 |
Repair Rate Increased | 2.0 |
Upgrade Rate Decrease | 8.0 |