Bazookajoe2002: Difference between revisions
m (Updating robot details for Bazookajoe2002) |
m (Updating robot details for Bazookajoe2002) |
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#The Beggar'S Bazooka|3.3 The Beggar'S Bazooka]] | |||
== Description == | == Description == | ||
* '''Name''': BazookaJoe2002 | * '''Name''': BazookaJoe2002 | ||
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* '''Model''': Robot Boss Model - Small head | * '''Model''': Robot Boss Model - Small head | ||
== Player Attributes == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
== Weapons == | |||
=== The Beggar'S Bazooka === | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|- | |- | ||
| Rocket Jump Damage Reduction || 0.05 | | Rocket Jump Damage Reduction || 0.05 | ||
|- | |- | ||
| Reload Full Clip At Once || 1.0 | | Reload Full Clip At Once || 1.0 | ||
|} | |} | ||
Revision as of 17:17, 19 March 2024
Contents
Description
- Name: BazookaJoe2002
- Class: Soldier
- Role: Damage
- Subclass: Rockets
- Health: 3500
- Health Bonus Per Human Player: 40
- Short Description: Rapid fire Bazooka
- Tips: Long reload\nReduced self damage\nShoot at your feet and jump to glide!
- Death Tip: Attack BazookaJoe during his long reload
- Difficulty: 1
- Model: Robot Boss Model - Small head
Player Attributes
| Airblast Vertical Vulnerability Multiplier | 0.1 |
| Airblast Vulnerability Multiplier | 0.4 |
| Ammo Regen | 100.0 |
| Cancel Falling Damage | 1.0 |
| Damage Force Reduction | 0.4 |
| Move Speed Penalty | 0.6 |
| Rage Giving Scale | 0.75 |
| Self Dmg Push Force Increased | 2.0 |
Weapons
The Beggar'S Bazooka
| Auto Fires When Full | 1.0 |
| Clip Size Upgrade Atomic | 37.0 |
| Dmg Penalty Vs Buildings | 0.15 |
| Dmg Penalty Vs Players | 0.8 |
| Faster Reload Rate | 6.5 |
| Fire Rate Bonus | 0.35 |
| Killstreak Tier | 1.0 |
| Maxammo Primary Increased | 2.5 |
| Projectile Speed Decreased | 0.7 |
| Projectile Spread Angle Penalty | 6.0 |
| Rocket Jump Damage Reduction | 0.05 |
| Reload Full Clip At Once | 1.0 |