Big Chief: Difference between revisions

From bmod
m (Updating robot details for Big Chief)
m (Updating robot details for Big Chief)
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Warrior'S Spirit|3.3 Warrior'S Spirit]]
== Description ==
== Description ==
* '''Name''': Big Chief
* '''Name''': Big Chief
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* '''Model''': Robot Boss Model - Small head
* '''Model''': Robot Boss Model - Small head


'''Player Attributes'''
== Player Attributes ==
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}


'''Weapons'''
== Weapons ==
{| class="wikitable"
=== Warrior'S Spirit ===
|-
| '''Warrior'S Spirit'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
{| class="wikitable"
|-
|-
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|-
|-
| Melee Range Multiplier || 1.25
| Melee Range Multiplier || 1.25
|}
|-
| Skin || 0
|}
|}
|}

Revision as of 17:17, 19 March 2024

Contents

Description

  • Name: Big Chief
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 150
  • Short Description: High Heal on Kill
  • Tips: Run up and punch players
  • Death Tip: Don't get hit
  • Robot Coins: 12
  • Difficulty: 1
  • Model: Robot Boss Model - Small head

Player Attributes

Airblast Vulnerability Multiplier 0.5
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Dmg Taken From Crit Reduced 0.75
Increase Player Capture Value -1.0
Move Speed Penalty 0.75
Rage Giving Scale 0.75

Weapons

Warrior'S Spirit

Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.25
Dmg Taken Increased 1.0
Heal On Kill 1500.0
Killstreak Tier 1.0
Melee Range Multiplier 1.25