Brainiac: Difference between revisions
m (Updating robot details for Brainiac) |
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#The Eureka Effect|3.3 The Eureka Effect]] | |||
** [[#The Rescue Ranger|3.4 The Rescue Ranger]] | |||
== Description == | == Description == | ||
* '''Name''': Brainiac | * '''Name''': Brainiac | ||
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* '''Model''': Robot Regular Model - Normal head | * '''Model''': Robot Regular Model - Normal head | ||
== Player Attributes == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
== Weapons == | |||
=== The Eureka Effect === | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| Upgrade Rate Decrease || 4.0 | | Upgrade Rate Decrease || 4.0 | ||
|} | |} | ||
=== The Rescue Ranger === | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|- | |- | ||
| Killstreak Tier || 1.0 | | Killstreak Tier || 1.0 | ||
|- | |- | ||
| Mod Building Health || teleporter=500 | | Mod Building Health || teleporter=500 | ||
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|- | |- | ||
| Robot Engineer || sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0 | | Robot Engineer || sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0 | ||
|} | |} |
Revision as of 17:18, 19 March 2024
Contents
Description
- Name: Brainiac
- Class: Engineer
- Role: Engineer
- Subclass: SingleClass
- Health: 2000
- Health Bonus Per Human Player: 60
- Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
- Tips: Use +use or special attack to open MatePort menu to teleport to teammates
- Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
- Robot Coins: 20.0
- Scale: 1.65
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
Airblast Vulnerability Multiplier | 0.3 |
Ammo Regen | 100.0 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 0.3 |
Head Scale | 0.85 |
Major Increased Jump Height | 1.25 |
Maxammo Metal Increased | 2.5 |
Metal Regen | 200.0 |
Mod Teleporter Cost | 9.0 |
Move Speed Penalty | 0.75 |
Override Footstep Sound Set | 2.0 |
Rage Giving Scale | 0.75 |
Weapons
The Eureka Effect
Construction Rate Increased | 10.0 |
Damage Bonus | 1.25 |
Engineer Building Teleporting Pickup | 10.0 |
Engy Dispenser Radius Increased | 3.0 |
Killstreak Tier | 1.0 |
Melee Range Multiplier | 1.65 |
Mod Wrench Builds Minisentry | 0.0 |
Repair Rate Increased | 2.0 |
Upgrade Rate Decrease | 4.0 |
The Rescue Ranger
Damage Bonus | 1.75 |
Dmg Penalty Vs Buildings | 0.5 |
Engineer Building Teleporting Pickup | 10.0 |
Faster Reload Rate | 0.25 |
Fire Rate Bonus | 0.75 |
Killstreak Tier | 1.0 |
Mod Building Health | teleporter=500 |
Owned Building Phasing | sentry=1 dispenser=1 |
Robot Engineer | sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0 |