Equalizor: Difference between revisions
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* [[#Player Attributes|2 Player Attributes]] | * [[#Player Attributes|2 Player Attributes]] | ||
* [[#Weapons|3 Weapons]] | * [[#Weapons|3 Weapons]] | ||
** [[#The B.A.S.E. Jumper|3. | ** [[#The B.A.S.E. Jumper|3.1 The B.A.S.E. Jumper]] | ||
** [[#The Escape Plan|3. | ** [[#The Escape Plan|3.2 The Escape Plan]] | ||
== Description == | == Description == | ||
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== Player Attributes == | == Player Attributes == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Attribute !! Value | |||
|- | |- | ||
| Airblast Vulnerability Multiplier || 1.25 | | Airblast Vulnerability Multiplier || 1.25 | ||
Line 28: | Line 29: | ||
|- | |- | ||
| Boots Falling Stomp || 1.0 | | Boots Falling Stomp || 1.0 | ||
|- | |- | ||
| Damage Force Reduction || 0.0 | | Damage Force Reduction || 0.0 | ||
Line 48: | Line 47: | ||
|- | |- | ||
| Self Dmg Push Force Increased || 4.0 | | Self Dmg Push Force Increased || 4.0 | ||
|} | |||
'''Custom Attributes Player''' | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Fall-Damage || static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0 | |||
|} | |} | ||
=== The B.A.S.E. Jumper === | === The B.A.S.E. Jumper === | ||
=== The Escape Plan === | === The Escape Plan === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Attribute !! Value | |||
|- | |- | ||
| Dmg Bonus While Half Dead || 1.5 | | Dmg Bonus While Half Dead || 1.5 | ||
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| Self Mark For Death || 0.0 | | Self Mark For Death || 0.0 | ||
|} | |} | ||
See also: | |||
* [[Robot Overview by Class|Robots in Class Soldier]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Melee]] | |||
* [[Robot Overview by Role|Robots with Role Damage]] |
Latest revision as of 18:08, 19 March 2024
Contents
Description
- Name: Equalizor
- Class: Soldier
- Role: Damage
- Subclass: Melee
- Health: 3000
- Health Bonus Per Human Player: 100
- Short Description: Equalizer & Escape Plan fusion, Base Jumper
- Tips: Taunt to get airborne to use the base jumper\nSpeed & damage increase as health decreases
- Death Tip: Equalizor becomes buffed as health decreases
- Robot Coins: 20.0
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 1.25 |
Ammo Regen | 100.0 |
Boots Falling Stomp | 1.0 |
Damage Force Reduction | 0.0 |
Head Scale | 0.75 |
Increase Buff Duration | 10.0 |
Increased Air Control | 2.0 |
Move Speed Penalty | 1.25 |
No Self Blast Dmg | 0.0 |
Rage Giving Scale | 0.75 |
Rocket Jump Damage Reduction | 0.0 |
Self Dmg Push Force Increased | 4.0 |
Custom Attributes Player
Attribute | Value |
---|---|
Fall-Damage | static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0 |
The B.A.S.E. Jumper
The Escape Plan
Attribute | Value |
---|---|
Dmg Bonus While Half Dead | 1.5 |
Dmg Penalty Vs Buildings | 0.5 |
Dmg Penalty Vs Players | 1.15 |
Fire Rate Bonus With Reduced Health | 0.2 |
Killstreak Tier | 1.0 |
Major Increased Jump Height | 2.7 |
Melee Range Multiplier | 1.25 |
Reduced Healing From Medics | 1.0 |
Rocket Jump Damage Reduction | 0.0 |
Self Mark For Death | 0.0 |
See also: