Gotham Protector: Difference between revisions

From bmod
m (Updating robot details for Gotham Protector)
m (Updating robot details for Gotham Protector)
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* [[#Player Attributes|2 Player Attributes]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
* [[#Weapons|3 Weapons]]
** [[#Fists|3.3 Fists]]
** [[#Fists|3.1 Fists]]


== Description ==
== Description ==
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== Player Attributes ==
== Player Attributes ==
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Airblast Vulnerability Multiplier || 0.1
| Airblast Vulnerability Multiplier || 0.1
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|}
|}


== Weapons ==
=== Fists ===
=== Fists ===
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Damage Bonus || 1.15
| Damage Bonus || 1.15
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|-
|-
| Move Speed Penalty || 0.9
| Move Speed Penalty || 0.9
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
|-
| Shake On Hit || amplitude=10.0 frequency=2.0 duration=0.5
| Shake On Hit || amplitude=10.0 frequency=2.0 duration=0.5
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| Shake On Step || amplitude=2.5 frequency=1.0 range=400.0
| Shake On Step || amplitude=2.5 frequency=1.0 range=400.0
|}
|}
See also:
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Tank]]
* [[Robot Overview by Role|Robots with Role Tank]]

Revision as of 18:10, 19 March 2024

Contents

Description

  • Name: Gotham Protector
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 75
  • Short Description: Gain buffs on class punch. Immune to tickle and Uberchain
  • Tips: Immune to tickles\nBecomes ubered briefly when hit by an ubercharged medic's ubersaw\nYou can't contest objectives
  • Death Tip: GP cannot be tickled or Uberchained\nTanks can be stunned by shields and stomps\nTanks take double melee damage
  • Difficulty: 1
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.1
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Head Scale 0.95
Increase Player Capture Value -1.0
Rage Giving Scale 0.75

Fists

Attribute Value
Damage Bonus 1.15
Dmg Penalty Vs Buildings 0.35
Fire Rate Bonus 1.2
Killstreak Tier 1.0
Melee Range Multiplier 1.35
Move Speed Penalty 0.9

Custom Attributes Weapon

Attribute Value
Shake On Hit amplitude=10.0 frequency=2.0 duration=0.5
Shake On Step amplitude=2.5 frequency=1.0 range=400.0


See also: