Interventor: Difference between revisions

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(Updating robot details for Interventor)
 
m (Updating robot details for Interventor)
 
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* '''Death Tip''': Use moving taunts to avoid tauntkills\nAvoid jumping and being above his eye level to counter pushback\nExisting gas clouds are safe to walk through\nAfterburn from gas buffs you and debuffs the robot
* '''Death Tip''': Use moving taunts to avoid tauntkills\nAvoid jumping and being above his eye level to counter pushback\nExisting gas clouds are safe to walk through\nAfterburn from gas buffs you and debuffs the robot
* '''Scale''': 1.5
* '''Scale''': 1.5
* '''Difficulty''': 2
* '''Difficulty''': 1
* '''Model''': Robot Regular Model - Normal head
* '''Model''': Robot Regular Model - Normal head



Latest revision as of 12:45, 1 April 2024

Contents

Description

  • Name: Interventor
  • Class: Pyro
  • Role: Disruptor
  • Subclass: Disruptor
  • Health: 2500
  • Health Bonus Per Human Player: 50
  • Short Description: gas slows, hand pushes
  • Tips: Direct hits with gas can sap enemy movement\nYou have a taunt kill\nAfterburn damage from your gas disables it's usage and heals the enemies
  • Death Tip: Use moving taunts to avoid tauntkills\nAvoid jumping and being above his eye level to counter pushback\nExisting gas clouds are safe to walk through\nAfterburn from gas buffs you and debuffs the robot
  • Scale: 1.5
  • Difficulty: 1
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.6
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Deploy Time Decreased 0.05
Head Scale 0.8
Move Speed Penalty 0.85
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Gas Passer

Attribute Value
Applies Snare Effect 0.99
Attach Particle Effect 295
Dmg Bonus Vs Buildings 0.25
Dmg Penalty Vs Players -2.8
Killstreak Tier 1.0
Mult Item Meter Charge Rate 0.2

Hot Hand

Attribute Value
Apply Look Velocity On Damage 150
Apply Z Velocity On Damage 150
Bleeding Duration 0.4
Damage Causes Airblast 1.0
Damage Penalty 0.08
Dmg Bonus Vs Buildings 0.25
Fire Rate Penalty 0.5
Killstreak Tier 1.0
Melee Range Multiplier 2.0
Slow Enemy On Hit 1.0
Speed Boost On Hit 3.0


See also: